HELP Help Help HELP!

I think they said they got rid of Zen levels because they were not fun to play, not that hl1 wasnt fun to play cause it bloody was
 
hmm, only thing i could find bro

In essence, the work on Half-Life was weighed in the balance. And it was found wanting. Near the end 1997, privately and behind closed doors, Valve decided that most of its work - including the work on levels and AI - would be completely scrapped. It just wasn't working.
 
http://www.gamespot.com/features/6112889/p-21.html

i found this for you, at the bottom of this page

The arrest of "Axel G" solved the mystery of who hacked Valve and why. Now all that remained was solving the other mystery on the project: Was Half-Life 2 going to be any fun to play? In early March the team would solve that mystery by playing through a rough version the game from start to finish. Would the game come together like a masterpiece, or would it flounder, much like the team's first crack at Half-Life? No one knew what to expect. The fate of Half-Life 2 hung in the balance.




rf
 
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