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This will become less of a problem once DX10 becomes standard, but it's an inherent problem with developing games for the PC: You have to make the game work on millions of different hardware configurations, each with different speeds and sets of capabilities. Whereas with a console, the games are developed to make the absolute best use of one single, consistent set of hardware - you have much more time to spend making engine systems work as fast as possible on that one configuration, rather than, say, spending hours and hours working on getting a graphical effect to display properly on every videocard that's been made since 2004.^ Why not?
Thank Science you're rational I thought I was going to end up arguing this point for pages.ahhh, i see your point.
What do you have in your computer at the moment.
If you've got something semi-decent then I'd wait a while before you buy one of those if I were you. They'll come down in price pretty quickly I bet.
Your 3500 will be an enormous bottleneck if you pick up the 8800. In order for that card to be worth the price, you'd also need to pick up a new CPU and motherboard, and then probably new RAM and a new PSU...a 7800GT and a AMD 3500
Your 3500 will be an enormous bottleneck if you pick up the 8800. In order for that card to be worth the price, you'd also need to pick up a new CPU and motherboard, and then probably new RAM and a new PSU...
Ahh. Better... Is it dualcore?its a 64 bit AMD...I thought it was still good
it's ridiculous to get an 8800 right now anyway