T
Team-747 Rambo
Guest
Hey i have recently purchased a nVidia Geforce 6600 agp and have been very satisfied with its graphical performance, but as soon as i played Source i realised something! The floors in Dust/Dust2 are not shiny anymore! also my game is playing in 16-bit colour when i have set the card to 32-bit. What is this about? i have some screenshots: Un-shiny floor: http://i4.photobucket.com/albums/y114/Najica123/de_dust0005.jpg
16-bit graphics clearly shown: http://i4.photobucket.com/albums/y114/Najica123/de_dust0007.jpg (Look on the p90's front)
The thing is, that shadows and other effects are great! its just these minor things, if anyone has any ideas on why and how this is happening i would be very grateful, also i changed to this card from a ATi radeon 9800 pro if that helps.
Thanks
p.s here is a screenshot of the games shadows and stuff (If this helps further too as the shadows seem to be fine...): http://i4.photobucket.com/albums/y114/Najica123/cs_assault0028.jpg
16-bit graphics clearly shown: http://i4.photobucket.com/albums/y114/Najica123/de_dust0007.jpg (Look on the p90's front)
The thing is, that shadows and other effects are great! its just these minor things, if anyone has any ideas on why and how this is happening i would be very grateful, also i changed to this card from a ATi radeon 9800 pro if that helps.
Thanks
p.s here is a screenshot of the games shadows and stuff (If this helps further too as the shadows seem to be fine...): http://i4.photobucket.com/albums/y114/Najica123/cs_assault0028.jpg