help with 3DSMax 6

MINDA

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Ok. I have made my model. Skinned it. And now its time to render it. But when i want to get a cool shot of the front of one of my guns. There is WAY too much shadow, so the gun becomes pitch black. I was wondering how i get around this and make an extra light or something?

Also, i notice some people have models rendered so that they are on like, a desk or something with shadows and bullets lieing around. Are these done all in 3dsmax or is there some plugins or something that u need.

Thanks
 
3d max has a huge amount of lighting features avaliable just play around with them all.

Shadows: If you want shadows you need a light source and something for the shadow to reflec on. So make a plane lay your model on it, put in a light aiming at the model right click the light properties find shadows and tick ON.

Clay render: I just answered this in another post :p A clay render is just the way it looks, i like them cause of the shadows everywhere makes the model look cool :) Put a skylight above your model, turn on shadows and plane below your model and render, might take a while though :p
 
alright, im a bit nooblar at 3dsmax so, how would i go about putting a light in?
 
under one of the menus-> lights, choose omni or skylight and dlick in the screen.

If you choose skylight, make sure you goto "render->advanced lighting-> and turn light tracer on" then render it out.
 
go to the top and click render (windows window buttons) then go down to enviroment in the list that drops down, inside there they will be a coloured pannel saying ambient. Turn this up and it will light up your whole sceen. What it does it basiclly makes the set value for the lowest amount of light u can have in your screen, so that u do not have anything completely black :D
 
that sounds easier. i tried spotlights, but they suck cause the darken the rest of it. so i just deleted em and it went back to normal. ill try ur way cause the skylight i made was shithouse.

cheers guys.
 
Read your 3D Studio Manual.
 
omnis are probalby the easiest lights to work with, well to get a decent lightning... If you want something alot better, the new radiosity lights in max 6 are pretty good, but you have to know what you are doing...

If I were you i'd try with 3 omnis, one main lightsource at the front, right side of your model with an intensity of 0.95, another one (front / far left side) intensity of 4 and one behind / top with intensity of 3 and contrast 50. Should work fine with any models.
 
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