Help with a coding problem.

Ren.182

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Ok, not sure if this is possible or not, but we're looking to try an implement this into our mod/games.

We want to have a fancy HUD and was wondering if it is possible to use a 3D mesh in C++. Or if it'd be possible to implement flash into the source engine at all?
We were able to implement flash into the Torque engine so you may be able to use what we have and maybe rescript it to work in the source engine.

I'm not sure if any of this is possible at all, just been asked to ask for help.
Thanks for any help. <3
 
Well i felt it should be in this forum... I'm asking for help.
Mods can move if they like.

I'll check out hlsl now. Thanks.
 
just figured you'd get better results in there. also, it's personal preference, but i would use ATI's rendermonkey over nvidia's fx composer
 
What would those be used for?

Sorry, i don't do the coding side of the mod/game. Just a mapper :)
Friends got me to post here because i'm "known better" :p

Thanks for the help Judas. Appreciate it :)
 
rendermonkey & fx composer are ide's for programming hlsl (dx shaders) much like visual studio and all that noise. you program the shaders & it shows you the results in realtime & compiles them etc.
 
Ok thanks. I see what you mean now :)
Appreciated <3
 
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