Help with TF2 Bomb in Map?

I'm not sure, but don't .mdl files have a mass associated with them? Maybe you could increase this somehow and see if it falls faster.
 
I'm not sure, but don't .mdl files have a mass associated with them? Maybe you could increase this somehow and see if it falls faster.

I increased the mass by 5 and it didn't speed up at all... Anyone know how to make it explode when it touches the ground?
 
I'm not sure, but maybe use some of filter_ entity that triggers an explosion when it detects the bomb.
 
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