N
nacentaeons
Guest
Ok at serveral points in the game valve have used sounds to represent the memory of something that has gone on to enhance the story, we probably all know the first two but i was was wondering if people have found any more in the course of the game (i.e. without using noclip or going into the game directory). Heres the ones i can find:
1The play ground: the sound of children laughing right near the begining of the game in city 17
2Water Hazard: Wind Chimes, at a fork in the waterway if you go to the right there is what looks like a small settlement that has been abandoned and the eerie sound of windchimes
3Ravenholme 1: woman crying, as you enter the building after the first propellor trap.
4Ravenholme 2: woman laughing, in the "infirmary" and you look at the table with the fast zombie on it.
Any more? Did i just imagine these?
1The play ground: the sound of children laughing right near the begining of the game in city 17
2Water Hazard: Wind Chimes, at a fork in the waterway if you go to the right there is what looks like a small settlement that has been abandoned and the eerie sound of windchimes
3Ravenholme 1: woman crying, as you enter the building after the first propellor trap.
4Ravenholme 2: woman laughing, in the "infirmary" and you look at the table with the fast zombie on it.
Any more? Did i just imagine these?