- Joined
- Jul 1, 2003
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The Hidden: Source team, who released an alpha version of their mod a short while ago, has now released a beta version of their mod that is already proving quite popular. Here's a list of changes:
[br]
Bug fixes:
[br]
Client 1A
exe from Prime Hosting[br]
Client 1A exe
from DeCoy (Lincoln University)[br]
Client 1A
exe from Ghost Town
[br]
Bug fixes:
- Fixed spawning inside other players.
Fixed multiple "Hiddens" created when dead marine players disconnect.
Altered "impulse 101" functionality; "impulse 71" should be used instead. Also
made it "sv_cheats" protected.
Fixed dedicated server crashing with "say" command.
Dedicated server is more stable and gives less "memory leak" crashes.</li>
- "617" can only pounce when on the floor.
Added maps HDN_Executive, HDN_Sewers, HDN_TrainDepot and HDN_Docks.
Added custom weapon images.
Implemented custom death notices.
Added full voice comm. support.
Friendly fire (mp_friendlyfire) support - 0 = off, 1 = on.</li>
- Increased damage on pipe bombs to 100 at ground zero.
Increased damage on knife primary attack to 37.
Removed Hidden font from all text sizes below 16.
Increased spread on shotgun.
Modified HDN_Stalkyard to discourage camping.
[br]
Client 1A
exe from Prime Hosting[br]
Client 1A exe
from DeCoy (Lincoln University)[br]
Client 1A
exe from Ghost Town