HiT-SQUAD: Desert Eagle Skin

M

Mailman

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Here's a look at the latest skin i've been working on. Its about 99% finished:

de_final1.jpg

de_final2.jpg

de_final3.jpg

de_final4.jpg
 
Thats a pretty nice looking skin, can't go wrong with a deagle.
 
looks good. though the handle around the plastic palm grips looks too grainy on the black one. and there is a error on the mesh in the front of the trigger gaurd that making it look folded.
 
Text looks a bit budget on the side of the gun. Maybe bump map the text in, that'd be nice :)
 
looks very nice. Well done. The only thing I can see wrong with it is that the text on the side of the gun with the silver etc... looks a bit dodge. It stands out a bit to much.
 
nobody's noticed the glitch on the inside of the trigger guard, it looks wierd, but that probably coz its a WIP eh. and at the front end, the sights seems to be clipped, bits stick into or maybe thats wat it looks like.
 
ye I can see the end sight glitch. Can;t see the trigger one though.
 
Good models/skin. really captures the feeling of the DE. The scratches and stuff make it look realistic. I cant count the number of models I've seen where the gun looks pristine and new.

The DE is an awesom gun, even if its just for collecting. I've fired the .44 version. Kicks like a mule.
 
Ichi, on the inside of the trigger guard, under ur finger, the metal seems to b repeated and doesnt blend into the bits either side, from the handle.
 
It looks pretty good, but kinda soft. I don't really know what makes it look soft, but it does. The style reminds me a little bit of Agent Orange's. You don't have to change it at all of course, but if you do change something, fix the trigger guard. I'm guessing that little mix-up was caused by the UV map not being all together on that part, you can still fix the skin to blend though. Another thing, to be blunt, the text on the slide really is horrible. What you could do instead of that is make a black text layer or somewhere near black, then duplicate that layer and move it one pixel down and one to the right/left depending on where the light source is (or you could just Alt + Click and Drag on the layer to move and copy it). Then you put the layer you moved underneath the black layer and brighten it.
 
nice skins, the part on the handel looks grainy though
 
whts the map size for everything underneath the barrel part ? coz that part lacks definition and is quite blurry.but its a nice clean skin
 
Looks awesome. I like the small scratches on the texture to make it look like a used weapon. :) One of the best I've seen, by far.
 
looks cool, doesnt beat anklar's or wannabee's skin's trough :) but it looks damn cool. the only comment I have is the text on the side, it looks not really realistic. it doesnt fit somehow..
 
Originally posted by EVIL
looks cool, doesnt beat anklar's or wannabee's skin's trough :) but it looks damn cool. the only comment I have is the text on the side, it looks not really realistic. it doesnt fit somehow..
Don't compare skinners, it's rude. Everybody has their different style. I actually like this, but it should be sharper (like it said in my previous post).
 
I'd make it more contrasty.. it just loks a little too boring now...does it have bump map applied?
(should there be one applied? :) )
 
The text looks much better, good job! Now, try selecting the whole image (Ctrl + A) then copy merged (Ctrl + Shift + C) and then paste as the top layer. Then adjust the Brightness/Contrast, try around 20 contrast.
 
Here's a version with adjusted brightness/contrast + sharpen filter:

de_final6.jpg


I'll get that trigger guard fixed when I get a chance.
 
1024x1024. It might get sized down to 512x512 for in-game, since the weapon will never be that large on screen. I'll just have to wait and see how it looks in-game.
 
theres just one thing i aint figure out about the mesh. That little sharp squarish thing on the slide right under the rounded part of the barrel i mean(??), anyway the skin has the used look to it (even tho that not how you treat a DE since a small grain of sand can jam it) very nice.
 
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