Hk Ump.45 Wip

oldfaq

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Hey,
well here are some quick/crappy renders of my HKUMP.45 Im working on, I did a tutorial but I couldn't talk in them so... they aren't that good ;( but enjoy crtiz please
oldfaq


shot1.jpg

shot2.jpg

shot3.jpg

shot4.jpg

shot5.jpg
 
looks cool can we have some renders with a white/grey background and also a wireframe rander and polycount? thanks
 
Yea, it's kinda hard to see. but looks great from what I can tell.
 
Not bad at all, but please take off the vertical frontgrip and the silencer ;)

Stock is too thick.

And the rear sight isn't correct I suppose.
 
hmmm what about a regular grip and not a handle? just a thought.
 
eddie500 wires coming soon and polycount is aroudn 3400, this is my pimpin' version ;) I have a normal one that is going to be bump mapped and everything only around 2400 polygons or 2000 :D

Recoil, heh I thought the sight was correct? have any pics so I can fix it? thanks :D

SidewinderX, heh it was a quick render with brazil light ;) where is your tut, wasn't in the mood to go the whole shibang lol

Xstacy, Illve some screens of the normal grip :)
 
Ok, the rear sight is not that wrong; I thought it would be worse ;)

But: as you can see in the picture below, the 'middle way' is lower compared to the side 'walls'

ump9.jpg
 
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