Iced_Eagle
Tank
- Joined
- May 27, 2003
- Messages
- 4,357
- Reaction score
- 1
Wow HL2 scored the FIRST EVER 11 out of 10 score for Maximum PC... Yes you read that right, 11 out of ten... eleven.
Their only thing they disliked that somtimes the allies bunched around, otherwise it's a perfect game :bounce:
Oh and in a little box they give some tidbits on what can be found in HL2:Raising the bar.
- After deciding to base the game in an Eastern European-like city, Vave decided on fall as the game's season. The developers studied weather maps of actual European cities to accurately emulate the sun's position in the sky at all times.
- The actor who performs the voice of Security Guard Barney Calhoun is also responsible for the voice of the G-man. **we actually already knew this from the cast list on imdb.com**
- The gravity gun was originally built as a tool to explore physics-based gameplay, and eventually evolved into an armament that could be used for both offense and defense.
- Toward s the end of development, Valve brought in Bay Raitt, who worked on the facial animation system for Gollum in the Lord of the Rings trilogy. Raitt helped Valve improve the game's facial-expressiobn and lip-sync systems.
- Pay attention to the radio commands between the Overwatch soldiers -- they are real-lfie police call signs.
Their only thing they disliked that somtimes the allies bunched around, otherwise it's a perfect game :bounce:
Oh and in a little box they give some tidbits on what can be found in HL2:Raising the bar.
- After deciding to base the game in an Eastern European-like city, Vave decided on fall as the game's season. The developers studied weather maps of actual European cities to accurately emulate the sun's position in the sky at all times.
- The actor who performs the voice of Security Guard Barney Calhoun is also responsible for the voice of the G-man. **we actually already knew this from the cast list on imdb.com**
- The gravity gun was originally built as a tool to explore physics-based gameplay, and eventually evolved into an armament that could be used for both offense and defense.
- Toward s the end of development, Valve brought in Bay Raitt, who worked on the facial animation system for Gollum in the Lord of the Rings trilogy. Raitt helped Valve improve the game's facial-expressiobn and lip-sync systems.
- Pay attention to the radio commands between the Overwatch soldiers -- they are real-lfie police call signs.