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-doubledash- said:all i am saying is i didn't think the story was exactly strong. In half life one at least everything was laid out nice and clear, as in blue shift and opposing force, in hl2 breens plan isn't even explained. All you find out is that it has something to do with genecide.
And, to some fo your senior members who can't seem to work out that "altho" means although and "gr8" means great, i would suggest that they make their way to an i.q test.
-doubledash- said:And, to some fo your senior members who can't seem to work out that "altho" means although and "gr8" means great, i would suggest that they make their way to an i.q test.
Raxxman said:Seriously, though, anyone who has posted over 1000 messages on a web board should be able read the 'speak'. Hell most people text like rabid monkeys, using sentences that are pure garbage, yet 4 year olds can read them.
Anyway back on topic.
My major gripe is not so much the story (although too much Dues Ex coincidental convenience for my liking) But rather in the way it's told, or more appropriately, not.
See the game starts well and then begins to ebb out slowly (story wise). I remember thumping down on the mudskipper, chopper above me taking pot shots, doing jumps and all kinds of crazy moves. My thoughts were simple ‘Gaming doesn’t get better than this’. Half Life 2 is full of such pieces, the rail bridge, your first gun ship, the citadel.
However while it might be more natural for people to not explain everything, it rapidly sweeps too far in one direction, you can’t question why.
‘Hey Gordon, no time to talk, go depopulate a small village of Combine, cheers, now off to Nova Prospect with you ta ta.’
Everything Half life 2 does in the background is great rich background environment. Possibly even better than Dues Ex.
However it’s not the story, but how you tell the story that’s more important, just like a good comedian has killer timing, a cracking story reveals tibbits to keep you hungry for more.
Half Life 2, ultimately fails to achieve this level, the tibbits are more scraps to stop you from starving between action set pieces.
Sure, the background is there, in the background where it should be, and it’s rich and full. But the plot? The revelations? The closure? The character development? Any other game would be slated, and relying on a previous game that not everyone will of played is weak.
-doubledash- said:see you later hard men
T.H.C.138 said:and on to the next one...
-doubledash- said:forget i typed anything.
I am thirteen years old, i played a COMPUTER GAME (some of you need to remember that its just a game) and i didn't understand the story fully. I didn't get breens evil plan or why the cmbine took over, so i went on a forum and typed it in. The next day i get 50 replies, practically all of them insulting me. Do some of you feel like big men calling kids stupid or something, its just a game, all i wanted was help understanding the story, i have only been on this planet for 13 years so i don't really understand the world but at least now i realise that asking for help only gets you ridiculed and laughed at. I will keep that in mind for my future.
Don't bother typeing anything about me again, i have read four pages of it and don't worry, i won't be typeing anything else anytime soon.
-doubledash- said:see you later hard men
Couldn't agree more. I can't remember what thread I said this in - the overarching story is fine, but the immediate one you're involved in is lame. Randomly going from place to place.Raxxman said:Anyway back on topic.
My major gripe is not so much the story (although too much Dues Ex coincidental convenience for my liking) But rather in the way it's told, or more appropriately, not.
See the game starts well and then begins to ebb out slowly (story wise). I remember thumping down on the mudskipper, chopper above me taking pot shots, doing jumps and all kinds of crazy moves. My thoughts were simple ‘Gaming doesn’t get better than this’. Half Life 2 is full of such pieces, the rail bridge, your first gun ship, the citadel.
However while it might be more natural for people to not explain everything, it rapidly sweeps too far in one direction, you can’t question why.
‘Hey Gordon, no time to talk, go depopulate a small village of Combine, cheers, now off to Nova Prospect with you ta ta.’
Everything Half life 2 does in the background is great rich background environment. Possibly even better than Dues Ex.
However it’s not the story, but how you tell the story that’s more important, just like a good comedian has killer timing, a cracking story reveals tibbits to keep you hungry for more.
Half Life 2, ultimately fails to achieve this level, the tibbits are more scraps to stop you from starving between action set pieces.
Sure, the background is there, in the background where it should be, and it’s rich and full. But the plot? The revelations? The closure? The character development? Any other game would be slated, and relying on a previous game that not everyone will of played is weak.
StardogChampion said:The only reason you went to Breen's joint was because of a kidnapping. A kidnapping for god's sake.
-doubledash- said:I am thirteen years old, i played a COMPUTER GAME (some of you need to remember that its just a game) and i didn't understand the story fully.
ríomhaire said:This guy wasn't paying atention, Breen isn't evil, he just has the wrong idea, he is trying to save human kind, and that guy should also get away from mobile phones, next he'll be writing his homework like that.
ríomhaire said:yeah at the start he was right but he was siting idily be while the Combine turned everyone into a trans-human
StardogChampion said:Couldn't agree more. I can't remember what thread I said this in - the overarching story is fine, but the immediate one you're involved in is lame. Randomly going from place to place.
Foebane said:Let's put it this way: Half-Life 2's story STILL SUCKS compared to the complete legendary fable of HL1, so LET'S LEAVE IT AT THAT!
That's a bit of a stupid post seeing that it's the one story.Foebane said:Let's put it this way: Half-Life 2's story STILL SUCKS compared to the complete legendary fable of HL1, so LET'S LEAVE IT AT THAT!
Foebane said:Let's put it this way: Half-Life 2's story STILL SUCKS compared to the complete legendary fable of HL1, so LET'S LEAVE IT AT THAT!
mechagodzilla said:A dearth of imagination is the real problem here.
I wouldn't go as far as saying the story in HL1 was a "legendary fable". But yeah, HL1 had a better story then HL2....i think...i can't really remember much from either games now.Foebane said:Let's put it this way: Half-Life 2's story STILL SUCKS compared to the complete legendary fable of HL1, so LET'S LEAVE IT AT THAT!
True dat.Laivasse said:Damn straight.
People also boast about completing the game in 3 hours, and then come on here ranting at Valve because they, the player, just blatantly ignored all the cool story pointers which were dropped in the game (eg, cameras, speeches, etc). Don't expect the rest of us to listen to or agree with you.
Sparta said:Oh my god....Super Mario Brothers doesn't have a storyline :O
But they told me the princess was in the next castle....they told me so...