Ok, every time I hear this it makes me literally laugh out loud. Everybody compares HL1s story and HL2s story. So please explain, where exactly in HL1 is there more of a story than in HL2? I've played HL1 probably 16 times now, and just like in Half-Life 2, instead of being spoon fed the story you get little clues and hints along the way. So please explain to me, how does HL1 have more of a story than HL2? The simple awnser is
It doesn't
Half-Life 1 - Normal day at work turns into a apocalyptic hell hole with aliens teleporting in everywhere. You go along, find out the Goverment has sent in the military to silence people. Then you find out that species from Xen were being held in Black Mesa. At the end you defeat a giant boss, offered a job by the GMAN.
Half-Life 2 - You wake up from some sort of preservation, find out the world is now under the control of a alien race known as the Combine. Throughout the game you meet up with old characters, notice weird experiments on humans. At the end Breen tells you that your doing the wrong thing, you destroy the Citadel and the GMan stops time saving you (maybe Alyx also) from the explosion, forces you to work for him and once again, your preserved.
I don't know *shrugs*
It doesn't
Half-Life 1 - Normal day at work turns into a apocalyptic hell hole with aliens teleporting in everywhere. You go along, find out the Goverment has sent in the military to silence people. Then you find out that species from Xen were being held in Black Mesa. At the end you defeat a giant boss, offered a job by the GMAN.
Half-Life 2 - You wake up from some sort of preservation, find out the world is now under the control of a alien race known as the Combine. Throughout the game you meet up with old characters, notice weird experiments on humans. At the end Breen tells you that your doing the wrong thing, you destroy the Citadel and the GMan stops time saving you (maybe Alyx also) from the explosion, forces you to work for him and once again, your preserved.
I don't know *shrugs*