M
MeltingIce
Guest
I wanted to share with you all how I am able to render HL2 models in a program called Cinema 4D. First, I got a program called MilkShape 3D, which is a shareware program that can read most game model files. I loaded up some various HL2 models in Milkshape 3D and then I exported them as a Lightwave .obj file. I did this because Cinema 4D seems to be able to read the .obj file very well. Well, that works great for getting models, but unfortunately the textures were not saved with it. So what I did was I opened up Hammer and I went to the window where you browse for textures. I searched for the texture corresponding to that model and I took a screenshot. I then copied the screenshot into paint and cropped it so that the resulting image was only the texture, which I saved in BMP form. Next, I loaded the BMP into Cinema 4D and applied it as a texture to its corresponding model. And ta da! It looks beautiful I think. Anyways, here are some simple renders that I did. If anyone knows an easier way to get textures, then please speak up! Thanx for checking it out!
Buggy, Airboat and 2 Human Models
Human Male and Urban CT (Updated)
Male and Urban CT w/ HDR Lighting (I know the tiles are too bumpy, but to fix that would take another 20 min of rendertime)
Close up shot of human male's shirt (Added 5/9/05 6:08PM EDT)
Buggy close up (Added 5/9/05 6:15pm EDT)
Airboat close up (Added 5/9/05 6:22pm EDT) It's a little choppy now, I'll work on smoothing it out, along with the buggy.
Buggy, Airboat and 2 Human Models
Human Male and Urban CT (Updated)
Male and Urban CT w/ HDR Lighting (I know the tiles are too bumpy, but to fix that would take another 20 min of rendertime)
Close up shot of human male's shirt (Added 5/9/05 6:08PM EDT)
Buggy close up (Added 5/9/05 6:15pm EDT)
Airboat close up (Added 5/9/05 6:22pm EDT) It's a little choppy now, I'll work on smoothing it out, along with the buggy.