PvtRyan
Party Escort Bot
- Joined
- Jul 17, 2003
- Messages
- 10,026
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Hi, yeah another pre-make, indeed
This time Tunnels, always loved the atmosphere of that map and tried to recreate it in Hammer.
I only have the hallway where you fight the manhacks to this point, don't know if I can get the other part with the combine soldiers done because the map is pretty heavy as it is already (500-1600 w_poly although I haven't run VIS yet) and it's all pretty well optimized already (few objects intersecting).
This is my first major map I created, also the first where I used custom textures (made tileable textures for walls and floor from the Tunnels bink)
I tried to keep it as authentic as possible, including the lighting. Lit with texture lighting and used spots to break the hard shadows of them.
Compiled with ZHLT.
PS: Please note that the map itself is darker but the screenshots are brighter because of my desktop settings.
This time Tunnels, always loved the atmosphere of that map and tried to recreate it in Hammer.
I only have the hallway where you fight the manhacks to this point, don't know if I can get the other part with the combine soldiers done because the map is pretty heavy as it is already (500-1600 w_poly although I haven't run VIS yet) and it's all pretty well optimized already (few objects intersecting).
This is my first major map I created, also the first where I used custom textures (made tileable textures for walls and floor from the Tunnels bink)
I tried to keep it as authentic as possible, including the lighting. Lit with texture lighting and used spots to break the hard shadows of them.
Compiled with ZHLT.
PS: Please note that the map itself is darker but the screenshots are brighter because of my desktop settings.