Bad^Hat
The Freeman
- Joined
- May 13, 2003
- Messages
- 19,983
- Reaction score
- 530
Actually I kinda like that premise (although it could be an early weapon model/valve screwing with us)
Half-Life is based largely on survival, but the first one didn't pull this off very nicely because you always had too much stuff to survive on, and it was definitely too easy. Limiting weapons is a start, although not ideal, it'd provide a greater challenge and eliminate the whole "I'll just use this weapon coz it's cool" technique.
Also I've noticed in the movies Gordon is always low on ammo for his guns... great move. HL1 had ammo everywhere, so it really wasn't anything to worry about, it came back into the other concern also, run low on ammo, switch to another gun... and so forth.
Think about it, it's obviously not gonna be well-recieved, but I think (if it's true) it's a good idea.
Half-Life is based largely on survival, but the first one didn't pull this off very nicely because you always had too much stuff to survive on, and it was definitely too easy. Limiting weapons is a start, although not ideal, it'd provide a greater challenge and eliminate the whole "I'll just use this weapon coz it's cool" technique.
Also I've noticed in the movies Gordon is always low on ammo for his guns... great move. HL1 had ammo everywhere, so it really wasn't anything to worry about, it came back into the other concern also, run low on ammo, switch to another gun... and so forth.
Think about it, it's obviously not gonna be well-recieved, but I think (if it's true) it's a good idea.