HL2DM Server Hosts PLEASE Read!

O

ouroboro

Guest
OK, first of all, woo & yay about HL2DM. I love it. BUT...

Since there are no dedicated servers yet, something needs to be said about hosting servers from home. In general, you want to allow 64kbps of upload bandwidth per player - including the host. I know we all want a dozen or more people in a game, but until there are dedicated servers out there, PLEASE try to use restraint and lower your server slots.

NOTE: When I say dedicated in this context, I mean a real game server on a large (T1 or greater) line. I do NOT mean a "dedicated" server running on your home machine.

For example, I have cable with 3mbps download and 256kbps upload. The important number for a server is my UPLOAD. When I divide 256 by 64, I get 4 - that means 4 players MAXIMUM can be comfortably hosted from my PC.

Look at it this way: having 2-4 players will be better practice anyway, to prepare for the big dedicated servers that WILL be coming soon, I'm sure of it :)

Remember: Every time you host a laggy server with too many players, God kills a kitten. Please, please, think of the kittens!

Thanks for reading.
 
dedicated servers use a lot of CPU
My linux server got a dedicated line and it's a dual xeon with 2 giga ram.
My cpu is 70% occupied with 14 players...
 
hopefully valve will find a way to make phsyics calculations on the server side rather than client, would improve performance drastically.
 
spencerjrus said:
hopefully valve will find a way to make phsyics calculations on the server side rather than client, would improve performance drastically.

Not going to happen. That would require the server to send all data from all physical things to all clients which would quadruplesuperuberuple the bandwidth usage for the server and clients.
Plus it would cause just about everything moving to lag, for example deaths, because your game client can't know if you have died or not until the server sends the data.
 
When i do create game, i only setup a LAN server, how can I setup a internet server?
 
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