I
IchI0
Guest
well. I just thinking after playing rtcw on xbox live about the elimination game type in the game. I joined a server and it said "plz wait until this round finishes before u select your class" I was qaiting for a bit and got bored so left. But then I joined another server and was still waiting and it totally p-ut me off this gametype so I decided to not play it. But then I kinda thought why the hell did I do that without playing it I will just be pasiant and just wait. This time I managed to get on a team straight away. The hole part about waiting can work very well and it can't Because after 5 rounds of rtcw in round based assaults I was addicted and now thats all I play LOL. I was thinking... what if u had a round based system with like 64 perople per side? this would maybe be a bit to much so what if u had about 32 people per side. Would it become tedious waiting for all these people to die. Also if when u was playing there been so many people would it take the tactical side of the game away? Its kinda weird because most people tend to like CS because its round based and its one of ithe major parts of the game that makes it fun but also people hate waiting..... but everyone (majority, not lincuding me. But its a fact the game is well made if u like it or not) seems to like cs.... Having round based systems also brings in a spectator point of view and starts conversations with people. But my point is. Is there a limit to the time u can wait, before the game becomes crap?