So, my VMF file is about 2 MB, but compiled the bsp is 15 mb!
The map is very detailed, has three floors (all open to each other where the stairs are) with a glass pyramid at the top. I am guessing just that fact makes the map big, but I am wondering if anyone knows if certain things create a lot of bloat.
Currently, I only have brushes (including the stairs, railing, windows, etc.). I am thinking I need to change them to entities but I want to get feedback on how to go about doing so and why. This is my first map, so I don't know a whole lot. Thanks!
The map is very detailed, has three floors (all open to each other where the stairs are) with a glass pyramid at the top. I am guessing just that fact makes the map big, but I am wondering if anyone knows if certain things create a lot of bloat.
Currently, I only have brushes (including the stairs, railing, windows, etc.). I am thinking I need to change them to entities but I want to get feedback on how to go about doing so and why. This is my first map, so I don't know a whole lot. Thanks!