DieScreaming
Newbie
- Joined
- Nov 23, 2004
- Messages
- 100
- Reaction score
- 1
All the tutorials online are for 3d skyboxes.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
this is not viable even if player doesn't move much, you'd still see the perspective of the brush.The Dark Elf said:If you need more than one type of sky in your map you need to fake it with a regularly mapped sky, but it wont behave like a proper skybox. So can only be used in certain situations (little movement by the player for example)
Can always use a 3D skybox to be triggered for changing its appearance to give the impression of different skies, but its a little more in depth.
No, if you generate the skybox cube map correctly, there's no distortion and it works fine. A good example are the QuickTime VR images, (not the panorama ones) the VR ones are mapped onto a cube and appear correct around the view (you) and allows you to look around in all directions. But the illusion will be lost if you move much from the center without it being a real skybox.nagual678 said:this is not viable even if player doesn't move much, you'd still see the perspective of the brush.
and anyway purposefully making a texture that would "fit" and cancel the perspective would take much more time than learning how to 3d skybox