M
MentalSentinel
Guest
Hey all,
I'd like to get into coding with HL2, but I'm unsure what is needed to do it.
I know C++ and some APIs that have no relevance to HL2 (Win32, OpenGL).
My question is: If I were to add a weapon, how far would I have to go? Do I need to edit the source code or is there a scripting engine involved in this?
If I were to edit a character to attack me with a knife and dodge and block my attacks, how far would I have to go?
Anyway, my compiler is Visual C++ 6.0 Enterprise. I hope that'll do.
I'd like to get into coding with HL2, but I'm unsure what is needed to do it.
I know C++ and some APIs that have no relevance to HL2 (Win32, OpenGL).
My question is: If I were to add a weapon, how far would I have to go? Do I need to edit the source code or is there a scripting engine involved in this?
If I were to edit a character to attack me with a knife and dodge and block my attacks, how far would I have to go?
Anyway, my compiler is Visual C++ 6.0 Enterprise. I hope that'll do.