How long will it be be for we here our own names in games?

skipper

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When in a game when it asked you to type your name in, instead of the charactor saying for example, "Good Morning Mr FreeMan" it will say "Good Morning Mr Skipper"?. Do you think it will be all that be hard to do or not? . Ive come up with something that might work but it might be harder done then said but all you have to do is right a script and the computer just putting the letters together to make your name and with the acor who plays it have to say your name?.

Hope you under stand? :)
 
lol i can just see Eli saying "hello Mr.wazzap Mr.wazzap Mr. vvvvvvvvvvvvvvvvvvvvvvvvvvv" hehe it would be funney... like the text to voice on UT2K4
 
i dunno...only if the voice didn't sound like the computer voice on the weather stations...gaaaa
 
Not hard to do badly, not much harder to do 'ok'. Very hard to do *really well*. Impossible to do as well as a human actor.
 
I doubt we'll see this for some years. The text to voice is still not very convincing. The problem is not so much having the computer pronounce your name, but making the tone right, so that it fits in a sentance.
Example, your in a firefight and some ally asks to come with him.
<insert loud shooting noises>"YO, OVER HERE! YO[size=-2] clavius[/size] GET OVER HERE!"
 
I think a couple of old Amiga games used to have this, using the miggy's internal speech synthesiser...

"G-oh-oh-duh morrnn-ING-uh Mrrrr Breee-an Dah-mij"
 
This reminds me of that Eek episode:

"Hello <EEK THE CAT", how are you <EEK THE CAT>? :p
 
PvtRyan said:
This reminds me of that Eek episode:

"Hello <EEK THE CAT", how are you <EEK THE CAT>? :p
Yeah, the squishy bears game :D man that shit was pretty lame, but also strangely funny... like spongebob squarepants
 
Until computers can match human tones perfectly without copying from another sound (Like a .wav in hl2s case, thats been recorded from an actor) we wont see this in games, as its abit stupid.

I like the way alot of rpgs do it, have people say for example "Hello there, how are you?" but the text sub for them say "Hello there Ritz, how are you".
 
Black & White did it... but that was using a database of pre-recorded common names.
 
Mess said:
Black & White did it... but that was using a database of pre-recorded common names.
Yeah, but thats exactly the problem, the only way to use your name realisticly it to let a human say it and put it in a largeass database. to have to computer say it results in a dull monotone out of perspective pronounciation (god, I love that word)
 
Speech synthesis is coming on very nicely. It will be a few years. The question is, wether game developers will want to use this type of tech
 
Dagobert said:
Speech synthesis is coming on very nicely. It will be a few years. The question is, wether game developers will want to use this type of tech
Soon enough imo, RPG's nowadays have ony a few narrated conversations, because its simply undoable to record them all.
With this tech, games with a lot of conversations will become much more appealing. I guess...
 
skipper said:
When in a game when it asked you to type your name in, instead of the charactor saying for example, "Good Morning Mr FreeMan" it will say "Good Morning Mr Skipper"?. Do you think it will be all that be hard to do or not? . Ive come up with something that might work but it might be harder done then said but all you have to do is right a script and the computer just putting the letters together to make your name and with the acor who plays it have to say your name?.

Hope you under stand? :)
You ARE Mr. Freeman so it won't be "Mr. Skipper"
 
Clavius said:
Soon enough imo, RPG's nowadays have ony a few narrated conversations, because its simply undoable to record them all.
are you trying to say that only a few lines of text are actully voiced out by actors and the rest it just reading the text?...is so then go play Fable cause there is no unspoken sentences except for the main character who doesnt even talk.
 
Brian Damage said:
I think a couple of old Amiga games used to have this, using the miggy's internal speech synthesiser...

"G-oh-oh-duh morrnn-ING-uh Mrrrr Breee-an Dah-mij"
Ah, good memories. And you know how much better the speech synthesis is now on Windows? None much better.
 
heeeee .... We play gordon freeman :D not a stupid human :p
 
Not for some years. Text-to-speech technology isn't that good, and if the other text is pre-recorded by actor, the difference will be very, very obvious.
 
skipper said:
When in a game when it asked you to type your name in, instead of the charactor saying for example, "Good Morning Mr FreeMan" it will say "Good Morning Mr Skipper"?. Do you think it will be all that be hard to do or not? . Ive come up with something that might work but it might be harder done then said but all you have to do is right a script and the computer just putting the letters together to make your name and with the acor who plays it have to say your name?.

Hope you under stand? :)

Oh...you mean like the ET ride at Universal Studios?

Yes! OK! I did ride it, so what?? :cheese:
 
I woulnt like that. I like the characters to have their own names.
 
KotOR also had all of its speech recorded- although they cheated somewhat by overusing alien sounbites... Hear a wookie go "vaar" for the umpteenth time to mean something totally different in every situation... meh.

Only way, currently, to have someone say "Hello there, Ed,"; make a language up.

Alternatively, only have the player called by name by robots :p
 
Kazreal said:
Oh...you mean like the ET ride at Universal Studios?

Yes! OK! I did ride it, so what?? :cheese:


Ive been on that ride it was verry crap, at the end when ET said by it got our names totaly messed up for example I went frew 1st and ET was ment to had said "Good by Gary" but instead it said my brothers name instead and so on lol
 
Well the ET right went pretty well for me, seeing as my name's Elliot... I think it just used a soundbite from the film.
 
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