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Yes...ZoFreX said:@ Mikademius:
I had this problem once, but all my movies since have been fine. When you play the demo back does sound come out of your speakers?
thehunter1320 said:sure subkamran... DON'T credit me for finding www.yousendit.com ;(
Pibborando San said:O.k. after trying all these different methods I have come up with what I believe to be the best way to get very high quality, and smooth CS:S movies. This is a pretty complicated process, as oposed to using Fraps, but it will ensure the best quality and won't kill your frames when playing.
1) Go into a CS:S server, or wherever you are planning on recording your movie.
2) When you want to start recording, bring up the console and type "record <name of movie>" Example: "record cssmovie" When you want to stop redording, type "stop" in the console. Now you have made a demo of your gameplay.
3) Disconnect from the server. Now comes the part where you will record your demo. Set your resolution to 640x480, which is plenty big for a movie. You really don't want a 1280x1024 size movie on your computer; it's just overkill. Feel free to turn all the graphics settings to there max. It won't affect the speed of the movie.
4) Bring up the console. Input "host_framerate 30" This will make your movie record at a constant 30 fps, which is best for movies (unless you want a cinimatic feel, which you would input 24 instead). Then type "startmovie <name of movie>" Example: "startmovie cssmovie" Then, finally, type "playdemo cssmovie" where you type the name of whatever you called your demo. Now your demo will play out before your eyes. It will look REALLY slow, but hang in there. When it brings you back to the menu, type "endmovie" in the console.
5) Now quit out of CS:S. If you go to our CSS dir /cstrike you will now see A LOT of .tga images. This could be several thousand depending on how long your demo was. You WILL want to delete the last frames that show you back in the menu. You only want your in-game action after all. Note: Only delete frames at the end, or else the .wav file won't sync up.
6) Now open RAD Video Tools (You can dl it HERE) navigate to your cstrike dir, and highlight all the .tga's. Then click the "List files..." button. You will get a prompt, click Yes. You only want the .tga sequence, so if there are any other lines in the list, click Remove. You don't need to worry about sound just yet. Then hit "Save As..." and save your list somewhere.
7) Now click that .lst file you made in RAD VT, and hit the "Convert a file" button. This will make a .avi from the images. In the "Force" field (lol) type "30" to make sure the video plays at 30 fps. Or, if you made your movie a different frame rate, enter that instead. Make sure the "Convert Audio" tab is unchecked, since there isn't any sound yet. Now click "Convert".
8) A box will come up where you can select whatever codec you want to record to. But since we want to make a high quallity bink out of this, make sure it is set to "Full Frames (Uncompressed)". When it is done, you will have a nice, BIG, .avi.
9) Now, select the .avi movie you just made, in RAD VT, and click "Bink it!". The default settings are fine, so leave them alone unless you really know what you're doing. Click "Bink". This process will take a REALLY long time, so be patient. When I did this, my original .avi file was 1.6 gigs, and when it was done, the .bik was 24 megs!
10) We're not quite done yet. Now you have to add the .wav from the demo you recorded. So, select the .bik you just made, in RAD VT, and click the "Mix in sound" button. Import the .wav from your cstrike dir, and click "Mix".
Congradulations! You now have a high quallity bink movie you can be proud of.
Yes, I know it is complicaded, but it's all worth it for what you get in the end.
Hope that was specific enough for you all.
Geronimous said:Heh - here is my CS:S movie
it is quite long, 2.55 min.
format is MPEG, compressed with WinRAR.
.rar = 28 Mb
.mpg (inside .rar) = 36.5 Mb
name of the movie: Killer Monitor.
used fraps, cs:s, an unofficial incarnation of cs_office, and unusual physics settings. result: a lethal monitor flying around :monkee:
limited bandwith (mirrors more than welcome):
http://members.home.nl/jaccohendrix/Steam/Killermonitor_web.rar
PS: this was initially created as SVCD.
Software used:
- CS:S
- Fraps (demo version)
- Adobe Premiere Pro 1.5 (end credits in movie are wrong: Avid kept crashing on me)
- TMPGenc Plus
Gorgon said:thanks for the tutorial. I just made a counterStrike Movie, but its realy lagy when you record the vid clip. its so lagy when you hit f9. ???????????
How to start with nothing and end up with an avi of Counter Strike Source gameplay + sound.
I just want to write this if not for anybody else then just to document it for myself. Thanks goes to |FRITZ| and hl2.net
Initialization: Any settings graphically or aurally at this point should be fine.
Enable console by going to settings -> controls -> advanced -> developer console
Tools:
- DivX 5.2 or later - It IS free; without adds, just choose DivX, not Dr. DivX or any other rubbish
- VirtualDub 1.5.10
If you have your own tools you are welcome to use those in place of this.
Step 1: In the Beginning:
Join or start the game you would like to record.
Step 2: Start Recording:
To start recording, press the tilde "~" key to show the console, type:
record <vid_name>
and then press Enter. Press ~ to get back to the game if the console is still open. Continue to play and spectate, what you see is what the demo records.
Step 3: Stop Recording:
Once finished bring up the console again and type:
stop
this will end the recording.
Step 4: Recording to disk - initial set up:
After the recording stops, disconnect from the server. To successfully record both audio and video we must the the following:
Video:
- select your desired output resolution; 640x480 is recommended.
- it would be best to set all options to highest with AA and AF set to full; recording is slow and this will hardly make any difference as most of the time is spent writing mass data to your harddrive.
NB:The files will be uncompressed TGA format meaning they will take
Audio:
- Set to stereo; it's recorded as a wave file which cannot support more than two channels.
Step 5: Recording to disk - recording process:
Bring up the console and enter the following:
host_framerate 30
startmovie <file_name>
playdemo <vid_name>
After you have pressed enter it will appear to do nothing, be patient, it is loading the map but does not give any indication of doing so, the actual rendering will be increadibly slow but depending on the resolution and length of the recording it could end up using many Gigabytes of your harddrive; don't worry this is only temporary.
NB: it won't hurt anything if you make the file_name the same as the vid_name
Once the recording has completed and you are back to the menu screen, type into the console:
endmovie
This will stop the recording process. Without it any game you join after this will be recorded also, giving awful performance, and may break the audio as well.
Quit CS:S
Step 6: Ensure files are there
Open your conter-strike source directory located at:
C:\Steam\SteamApps\<steam_profile>\counter-strike source\cstrike
The output files are stored here, you should find the following:
<file_name>####.tga - there will be many of these, 30 for every second recorded.
<file_name>.wav - check the file size, it should be higher than 1kb
If you wave recording is only 1k and doesn't play, the only cause I have found is because it was recorded in a higher than stereo mode, such as 5.1.
Step 7: Making the AVI
a) Open VirtualDub.
b) Click File -> Open video file...
c) Select Image sequence (*.bmp, *.tga) from Files of type
d) Go to your counter-strike source directory and click on the first <file_name>####.tga file then click Open
e) Click Video -> Compression and chose DivX 5.x.x and set the bitrate to 1400 and you can go up or down from there.
f) Click Audio -> Wave audio and select your <file_name>.wav from the counter-strike source folder
g) Click Audio -> full processing mode; then Audio -> Compression and chose mp3 128/160/192 bit depending on your preference.
Saving the AVI
h) Click File -> Save AVI as...
choose a location to save the video, give it a name and click save.
Once it is finished minimize VirualDub and find the avi file you saved, test it out and hopefully it has all worked is is playing for you right now
Congratulations and
GOOD LUCK!
Mac said:hmm I did this step by step and it worked, but the quality of the movie wasnt so great. not the picture quality, but for some reason the movie seemed to be in 'slow-mo' and the sound didnt match up at all, and it just didnt seem very smooth to watch.
Now i only deleted the last two .tga's like you said, so i dunno.
If anyone could help me out, that'd be great
thanks.
Audiophile said:NOOO! *forsees a ton of crappy clan movies flooding the sites*
exodusuk said:It has to be said this is the worst way to make a CS video....
So much more better ways with better quality
[snip]
Once you are ready type in your console
Startmovie filename 40
"40" can be dependant on your gfx card and your hdd space , it will be recording at 40 frames per second
bind f6 "endmovie"
bind f4 "srtmv"
alias srtmv "startmovie 1; bind f4 srtmv1"
alias srtmv1 "startmovie 2; bind f4 srtmv2"
alias srtmv2 "startmovie 3; bind f4 srtmv3"
alias srtmv3 "startmovie 4; bind f4 srtmv4"
alias srtmv4 "startmovie 5; bind f4 srtmv5"
alias srtmv5 "startmovie 6; bind f4 srtmv6"
bind f1 "host_framerate 1"
bind f2 "host_framerate 0"
bind f3 "host_framerate 30"
voice_enable 0
hud_saytext_time 0
hideradar
Andeh said:heres a movie for ya!
http://andson.pwp.blueyonder.co.uk/reallybad.mpg
~Testament~ said:I have a little question...i downloaded the FRAPS demo, and when I tried to record the video in CS:S, my framerate dropped down to 3 FPS...this doesnt make for a very exciting video...The comp i used-
P4 3.0 Ghz
512 MB Ram
Radeon 9800 Pro 128 MB
Sound Blaster Live 24bit
Is there something wrong with what im doing?