How to make those exploding gas pumps

dreten707

Newbie
Joined
Jul 1, 2004
Messages
154
Reaction score
0
...like in the chapter coast
the level where you can take those blocks away from the car and falls off the hill
does any1 know?
 
Ha! Yesterday was my zillionth time through the game and the first time I wound up shooting them by accident. Good to know they'll explode.
 
Extract the map from the .cfg file and check how they did it. Use CFGSCAPE.

I would guess they made a func_button that triggered an env_flame when shot, and a timer that made a phys_explosion when the timer went off.
 
A simple way is just with I/O I think. On damage trigger an env_explosion, and make the object dissapear. You can make just about anything explode. You could mess with more eye candies.
 
i think if you just make it a prop_physics with that model it automatically becomes explosive, thats how the big explosive barrels work anyway.
 
DrDevin said:
Extract the map from the .cfg file and check how they did it. Use CFGSCAPE.

I would guess they made a func_button that triggered an env_flame when shot, and a timer that made a phys_explosion when the timer went off.

erm, GCF, and use GCFSCAPE
 
Back
Top