Can you create a decal that is a shader that is 100% transparent? So that if you shot a thin wall or a sheet of aluminum then the decal would be added on both sides and you can see through the thing. That would be a cool gimick to add.
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Originally posted by marksmanHL2
and remember, nothing phsyical actualy goes through nethin. Its hit scan remember. No actualy bullets
Originally posted by marksmanHL2
exactly what i meant by my post :O
i meant that there are no actualy bullets. But they can penetrate like *Swat three* differently on different surfaces like i implied by the CS post
Originally posted by peoplesuc
Can you create a decal that is a shader that is 100% transparent? So that if you shot a thin wall or a sheet of aluminum then the decal would be added on both sides and you can see through the thing. That would be a cool gimick to add.