I hate people who hate Peter Molyneux

BabyHeadCrab

The Freeman
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Seeing average forum goers and Kotaku commenters continually bash Peter is getting tiresome.

Bullfrog studious was awesome, Lionhead is equally awesome. Here's a man who goes back as a developer longer than most anyone in the industry, with his roots firmly in PC Gaming (Dungeon Keeper, Populous, etc) who has worked towards innovation in game design for years and years.

But of course right now it's popular to hate Pete, why? Because he's proud of his products. He brags a little. People act like he's CliffyB because he likes to talk up the work he spends his life perfecting. Peter makes great games people, he's one of the good guys. He actually released an official apology for his alleged over-hyping of Fable. How many developers have actually apologized for something like this?

But noooo, continue to lavish with praise the likes of Cliffy and Jaffe, to drool over Jade Raymond. FOOLS, all of you. Peter loves his work, he loves to making games. You can tell.

PM on Fable 2 combat

fable_2.jpg
 
He overpromises, underdelivers, but he's still eh pretty cool guy and doesn't afraid of gaming media backlash.
 
Wow, those gloves are as big as his head!
 
As a PC gamer, I feel Molineaux sort of detached from me e from his past, glorious titles. He is a smart, talented and awesome game designer but I will judge him from what he is going to do for PC gaming now and in the future. In my opinion: Fable 1 = poor and cheap console action rpg. The only game designer who is keeping a stable quality level is Sid Meier. Even Will Wright seems to be going downhill towards dumber, easy gaming. Personal opinion.
 
To be perfectly honest, PC Gaming is quite ill right now. Valve and Blizzard and a few others are pretty much the exception to the rule, otherwise major developers almost always invest in console versions.

I understand how it feels shitty, but devs are just trying to reach the broadest possible audience. Try and look at it from the game developer's perspective, if you'd risked a hefty budget and countless man hours fine tuning your product would you want to release it as a PC exclusive, risking mass piracy and countless development hours tuning for hundreds of different hardware configurations?
 
To be perfectly honest, PC Gaming is quite ill right now. Valve and Blizzard and a few others are pretty much the exception to the rule, otherwise major developers almost always invest in console versions.

In my opinion, Valve is such an incredible company, I would continue to stick to the PC for gaming even if they were the only company that made games for it.

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You should pretty much name all your children after this man. Even your daughters.

In other words, I have no idea who Peter Molyneux is.
 
For the record, I never liked Jade Raymond. She was the Sarah Palin of game producers.

Anyway, Pete's putting his money where his mouth is with Fable 2. No way to avoid that. Fable was a ****ing disappointment, and now he has to show that he can actually deliver on a product he promises. If Fable 2 is at least a good game, then I have no beef with him.

Personally though, I like what I see of him. Even if his vision doesn't always pan out, he seems genuinely enthusiastic about the worlds he's attempting to create, which is probably why it leads to him over-selling himself sometimes (although he seems to have reined that in a bit). All the best to him, really.
 
Professor obvious.

"This is what I was trying to say in the letter: Why don't you, after you've done the review give a copy of the game to someone who doesn't play games and see how they get on. Because you may find that is a completely different experience they are getting that of course us as gamers couldn't hope to ever get because we've been polluted by years and years of games. That's what I was kind of saying, I wasn't trying to steer you in to review it this way. "

People who don't play games will have a different experience? NO SHIT SHERLOCK.
 
To be honest, Sid Meier has many years more experience than Peter Molyneux in game development, and is a far better developer.
 
I like him, he always has cool ideas. he may not fulfill them, but you can just see the passion, it's hard
not to get hyped even if he himself does not hype it, because for a jaded gamer his ideas kick monkey
balls.
 
He has good ideas, but sometimes they don't work out, which is more than I can say for the developers of games like Halo and all that.
 
Exactly. Some people make good games but without anything original in them. Others make hit and miss games but at least they're fresh.
 
I will never forgive Peter Molyneux for the abomination that was Black & White 2. :angry:
 
It wasn't an abomination... it just wasn't very good.

Oh wait, DRAMA.
Black and White 2 made my cousin KILL HIMSELF!
 
Shush.
They turned a fairly non-linear game into a very linear game that had a tutorial that lasted the entire game. :|
I liked the new interface though... and the new creature AI... and city building is a lot more fun.... and throwing villagers around never gets old...

And... yes, I'm now in the process of reinstalling the game.
Damn it.
 
Yeah the linearity was one thing I really didn't like about it. I can forgive a game one big mistake if the rest of the deal is sweet enough.
 
Good thing the game managed to stay fun all the way through, just wish we could've done so much more.
 
Wait, it's fun and linear? Why aren't me and Samon drooling all over it?
Why didn't anyone tell me? Nobody tells me anything around here.
 
My opinion of the game managed to swing around completely when I started remembering the countless hours I spent building up my cities and armies and then sending my armies to attack other cities and watch epic sieges take place.

I shall take screenshots after I get back into the game.
 
Lol eff you Lucid, I'm regretting giving away Black and White 2 now (i bought it at a time when my computer couldn't run it, and then sold it off to a friend for half its price).
 
I like Molyneux, his games aren't always perfect, but he is ambitious and he genuinely strives for things. I prefer a person who when you point to the moon looks at the moon, not the tip of your finger.

Didn't really get into B&W, but I loved what he tried to do with the Movies and thought it was a real shame that poor sales kind of killed it off as a franchise, as it had a lot of potential. For starters it gave a hell of a lot of people the opportunity to delve into Machinema and get quite creative with it.
 
The guy sets his ambitions and goals high, sure. He doesn't always deliver. He means well. Don't be hatin'.
 
About the whole "PC gaming is ill" comment. I believe that is mainly in the US, right? I've heard it's quite lucrative in other countries.
 
I have fond memories of sunday afternoons playing Syndicate on my Amiga, so I cant hate the man!

However I generally dont like it when one person takes the PR spotlight for a game, development teams can have anywhere from 2 to 200 people working on a single title, each one is capable of incorperating genius in their own way, I cant help but feel when somone takes total responsibility for a projects conception, it reduces the teams work to a contract, and not a creative colaberation.
 
I like his games because I don't pay any attention at all to whats said about games pre-release.
 
I stopped playing Black and White 2 because it lagged.

I got drawn into the hype and came away bruised as well, though :(
 
I agree with you dude, Fable 2 along with Fallout 3 and Gears of War 2 are my top games this year.
 
I agree with you dude, Fable 2 along with Fallout 3 and Gears of War 2 are my top games this year.
Fable 2 and Gears of War 2, okay, but Fallout 3? Let me put it this way, if you're hoping for something other than Oblivion with guns, you're in for a dissappointment, and I -KNOW- because I played the 360 version on my friends modded 360(I haven't modded mine, not yet anyway, dont wanna break the warranty)
 
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