X
XTREEMIST
Guest
My friend from another forum recommended seeking help and advice from the users of this website. So, I was hoping some one could point me in the right direction for tutorials that will guide me to the right path, or possibly tell me straight up.
Basically, I am very interested in creating a new form of game play with the HL2 source engine: a fighting game. I can make levels, I can skin, I can program to a decent level (3 semesters of Java, two semesters of Ada-95, and A small amount of JavaScript, C, and C++).
What I don't know is HOW to edit the files, and WHICH files to edit/create for certain things like:
- Camera angles (so it resembles a fighting game)
- Strike Triggers (for example, if a player gets kicked, have them fall back)
- Input commands (like if I press a certain button on the game pad, my player performs a punch)
- Creating new movements for player skeletal animation (ie a kicking move)
In other words, I don't know where to begin making changes to the source code in order to implement my ideas. I would appreciate any help!
I've looked up a lot of tutorials, and most of them are beginners things like how to model a gun, how to import 3D characters to 3DSM, how to make a level, how to create a gamemenu for your mod (which I already have done) etc.etc. etc. I guess I am looking for the intermediate - advanced user tutorials but most of them aren't for the things I want to do.
THANK YOU!
And because other forums I've asked help for haven't taken me or my mod seriously, check out what I've created so far below. I actually plan on making this mod, not just wasting peoples' time who are nice enough to help me. Again, thank you.
Basically, I am very interested in creating a new form of game play with the HL2 source engine: a fighting game. I can make levels, I can skin, I can program to a decent level (3 semesters of Java, two semesters of Ada-95, and A small amount of JavaScript, C, and C++).
What I don't know is HOW to edit the files, and WHICH files to edit/create for certain things like:
- Camera angles (so it resembles a fighting game)
- Strike Triggers (for example, if a player gets kicked, have them fall back)
- Input commands (like if I press a certain button on the game pad, my player performs a punch)
- Creating new movements for player skeletal animation (ie a kicking move)
In other words, I don't know where to begin making changes to the source code in order to implement my ideas. I would appreciate any help!
I've looked up a lot of tutorials, and most of them are beginners things like how to model a gun, how to import 3D characters to 3DSM, how to make a level, how to create a gamemenu for your mod (which I already have done) etc.etc. etc. I guess I am looking for the intermediate - advanced user tutorials but most of them aren't for the things I want to do.
THANK YOU!
And because other forums I've asked help for haven't taken me or my mod seriously, check out what I've created so far below. I actually plan on making this mod, not just wasting peoples' time who are nice enough to help me. Again, thank you.