Gorgon
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- Aug 20, 2003
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I am a second year programmer at a uni in the UK, I use c++ for writing commercial softwares....etc, I am now willing to write a game for my next project, but I have no idea on how to start.
Please help me choose the best book/s from the following list:
1-Data Structures for Game Programmers
by Ron Penton
2-Game Coding Complete
by Mike McShaffry
3-Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization
by André LaMothe
4-OpenGL Game Programming
by Kevin Hawkins,
Dave Astle
5-Tricks of the Windows Game Programming Gurus, 2nd ed.
by André LaMothe
6-Data Structures for Game Programmers
by Ron Penton
7-AI Game Programming Wisdom
by Steve Rabin
8-AI Techniques for Game Programming
by Mat Buckland
9-Accelerated C++: Practical Programming by Example
by Andrew Koenig,
Barbara E. Moo
10-Programming Role-Playing Games with DirectX
by Jim Adams
Thanks.
Please help me choose the best book/s from the following list:
1-Data Structures for Game Programmers
by Ron Penton
2-Game Coding Complete
by Mike McShaffry
3-Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization
by André LaMothe
4-OpenGL Game Programming
by Kevin Hawkins,
Dave Astle
5-Tricks of the Windows Game Programming Gurus, 2nd ed.
by André LaMothe
6-Data Structures for Game Programmers
by Ron Penton
7-AI Game Programming Wisdom
by Steve Rabin
8-AI Techniques for Game Programming
by Mat Buckland
9-Accelerated C++: Practical Programming by Example
by Andrew Koenig,
Barbara E. Moo
10-Programming Role-Playing Games with DirectX
by Jim Adams
Thanks.