i wonder how will VALVE stop warez??

D

debug

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HL2 will be pirated for sure,we know that... So how will valve can stop the pirated versions from being played??

I think it could be possible if valve verify half life 2 files or a key from steam....

But also it could not be , because not everyone has internet connection and that will block the game to be avaliable offline .

Half life 2 is not an online game so people will play pirated versions easily i think....
 
People will buy the game either way who dosent want to play all the great mods coming out?
 
I hope steam is required to authorise the key before the game is enabled in offline mode. People without internet connections are in the extreme minority IMO. There is a way around this though, you could email valve your product key and they could email you an unlock file which will only work with that key. Everyone can access a public computer and everyone can create a hotmail account for free.
 
h00dlum said:
People will buy the game either way who dosent want to play all the great mods coming out?

yes you are right but warez groups always finds a way to crack mod, patch, everything....
 
Warez have been going on for years and have caused if anything: a dent in a game's profits. Half Life 2 will sell and should sell a lot. Specially Silver and Gold packages.
With a Ware you won't be getting much in the way of memorabellia.
 
-JeZ- said:
I hope steam is required to authorise the key before the game is enabled in offline mode. People without internet connections are in the extreme minority IMO. There is a way around this though, you could email valve your product key and they could email you an unlock file which will only work with that key. Everyone can access a public computer and everyone can create a hotmail account for free.


yes good idea man.. :)
 
Glad you liked it :) I believe that the only way to completely remove piracy from the gaming world is to use authorisation like that. It'll need to be far more complex than what I described for it to be warezproof.
 
i knew that cs: s is not working now for warez?? isn't it??
so maybe the -Jez- solution is the best because HL2 is a single player game...
 
debug said:
yes you are right but warez groups always finds a way to crack mod, patch, everything....
this isnt true tho, some games such as toca racing driver havent been cracked.

but the way ccs held up against warez doesnt show much hope for hl2 :(
 
there will never be anyway to stop the WArex community, short of nuk'n em. BUt there is ways to "piss on their chips" if you get what i mean. Like was mentioned above, if your gonna get the Warex copy, then you aint really gonna want to play it online. But for thos stupid tards that do, there is ways...for instance, your gonna HAVE to connect to steam to play on officia servers etc.. which will have some sort of checking in place.
 
mutt said:
this isnt true tho, some games such as toca racing driver havent been cracked.

but the way ccs held up against warez doesnt show much hope for hl2 :(

CXZISO i know that this group cracked toca race driver "it uses Starforce 3 secure option but you can play the game by disconnecting the cd drive power" they say...

Nobody can stop them i think...
 
mutt said:
this isnt true tho, some games such as toca racing driver havent been cracked.

but the way ccs held up against warez doesnt show much hope for hl2 :(


Yes it is, but you need to unplug your DVD and CR Roms to run it :D
thanks to that new protection

E: Oh, someone already said it ;)
 
-JeZ- said:
I hope steam is required to authorise the key before the game is enabled in offline mode. People without internet connections are in the extreme minority IMO.

Believe me, they're still the majority.
 
An active steam connection is required to play Half-Life 2 and an account enabled to play the game so I think that Half-Life 2 isn't going to be pirated easily.
 
-JeZ- said:
I hope steam is required to authorise the key before the game is enabled in offline mode. People without internet connections are in the extreme minority IMO. There is a way around this though, you could email valve your product key and they could email you an unlock file which will only work with that key. Everyone can access a public computer and everyone can create a hotmail account for free.
Dude, are you serious? You do realize that anyone has access to that, so any person that knows a little about hacking could go through the computers deleted files, find that activation file, go find that email that you "deleted" with your CD key, and go play HL2 with the insertion of a small floppy disk.
 
DarkSonic said:
Dude, are you serious? You do realize that anyone has access to that, so any person that knows a little about hacking could go through the computers deleted files, find that activation file, go find that email that you "deleted" with your CD key, and go play HL2 with the insertion of a small floppy disk.

but they have to find every activation file for every HL2 copy. Because it will generate a key random for everyone to unlock it. So if the key will be at least 128 bit no one can unlock the locked
key. Maybe not :) i am confused now...
 
....What? You just completely changed your "way" of making it pirate free...
 
DarkSonic said:
....What? You just completely changed your "way" of making it pirate free...

no no, i just tought that nothing will stop warez groups. You can't just make an illegal copy of any hardware but we can't say it for software. Anything that has a computer code would be cracked. I can't find a solution in my mind.
 
I have experience in anti-piracy technologies... and let me state this, anything is possible to crack. It's a simple matter, in fact. First, the methods that require an Internet connection to play are bad, as it's not like the majority of people have connections. There are tons of people in the US who will buy the game and that don't have connections, people you don't hear from. In Europe, however, the majority do not have connections. So requiring an active connection to play would be losing many customers.

Now... any check or anything can be circumvented. CD checks, key checks, file checks, it doesn't matter. The only difference is how hard it is to circumvent that. If a method is used that is as of yet unknown to malicious crackers, it will take longer to crack the game. Otherwise, cracked versions will exist within 48 hours.

And another thing, it's not like warez takes away much profit. Why not? Because it's not like if the game was impossible to pirate, profit would increase a lot. Most pirates are people who would not buy the game. Do you really think that there are so many people who can't afford it? No way, they can afford it probably - if not now then two months later, as the price drops. Most pirates pirate games because they do - they simply would not pay for a game. Only a minority would actually buy the game if they couldn't get a pirated version.
 
HL2 will be pirated and will more likley than not, be up for download via the usual sources BEFORE the official release date.

Simple rule for you that you need to learn:

If it can be coded, it can be cracked.
If it can be built, it can be knocked down.


Its going to happen, heh, look at WindowsXP and how MS touted it as "unpiratable" before it went out, odd that it was cracked during the beta.

CS:S by rights should be more secure than HL2 because CS:S is an online game, but how many of you have been on servers and seen people called "SERiOUS" and "EMPORiO" ?? these are people using the warez version who are too stupid to even change the default player name, i see them on every server i go on.

HL2 is a single player offline game, so if the online game can be pirated, you bet the single player will be. Ill give it a week or two.. and it will be up for download.
 
Solver said:
I have experience in anti-piracy technologies... and let me state this, anything is possible to crack. It's a simple matter, in fact. First, the methods that require an Internet connection to play are bad, as it's not like the majority of people have connections. There are tons of people in the US who will buy the game and that don't have connections, people you don't hear from. In Europe, however, the majority do not have connections. So requiring an active connection to play would be losing many customers.

Now... any check or anything can be circumvented. CD checks, key checks, file checks, it doesn't matter. The only difference is how hard it is to circumvent that. If a method is used that is as of yet unknown to malicious crackers, it will take longer to crack the game. Otherwise, cracked versions will exist within 48 hours.

And another thing, it's not like warez takes away much profit. Why not? Because it's not like if the game was impossible to pirate, profit would increase a lot. Most pirates are people who would not buy the game. Do you really think that there are so many people who can't afford it? No way, they can afford it probably - if not now then two months later, as the price drops. Most pirates pirate games because they do - they simply would not pay for a game. Only a minority would actually buy the game if they couldn't get a pirated version.

Then they dont meet the minimum requirments. Isnt HL2 only going to be on DvD in europe. not everyone has one but the majority do. Is using an auth system across the internet crackable as you seem to say everything is but the internet wouldnt be good just on the grounds that not everyone can use the internet.
 
They can easily stop the CS:S pirating if they want, just let a master server verify you when you're connecting to a server.

I wonder how the Steam cd-key registration for HL2 is gonna work with the dummy Steam accounts they use for pirate versions.
 
They can't... but the pirates can't play anything online...
Anyway... i admit i'm going to download the game and then buy it... i can't afford it right now...
 
tkato said:
They can't... but the pirates can't play anything online...
Anyway... i admit i'm going to download the game and then buy it... i can't afford it right now...

Uh they can play CS:S online dude...

Its funny because with the Won.net system, eventually the pirated version couldnt be played online...yet a newer system like steam they can, so either someone messed up real big or eventually it will be fixed too.
 
Windows xp has an online authentication system. How many people have a legit copy of xp? XP's online system was easily cracked, so I don't think having an online authentication system makes anything more secure.
 
piracy

The CS:S beta used a method that fools steam into thinking you have the game from the roots. I personally beleive steam was made to reduce piracy, but the sad fact is I dont know of any way to pirate and play CS 1.6 online without a valid cd key, yet when steam came along people found ways to fool steam into thinking they have purchased the game when they havent. Now people are able to get all steam games available using a few workarounds. Piracy wont be stopped anytime soon, but I think if they can't play online its good enough. As it stands steam has just made paying customers lives more difficult (invalid steam id's and whatnot) and piracy more rampant. IMO Valve should go back to whatever method they were using in CS 1.6 and scrap the authorization parts of steam.

-ironpooch
 
ViceGripX said:
Uh they can play CS:S online dude...

Its funny because with the Won.net system, eventually the pirated version couldnt be played online...yet a newer system like steam they can, so either someone messed up real big or eventually it will be fixed too.

You are right about that... but gabe and is buddies will have planty of time trying to fix this stupid bug.
And it is stupid :|.
 
1. Windows Xp has not been "cracked". The versions that exist that allow you to not have to autenticate after 30days are VLK disks, like the most popular, leaked by a dell employee. Vlk's, becasue they are intended for larger corporations, do not require a code be entered after 30 days...could you imagine the upraor, if a whole office was locked outta thier pc's for an hour or so? NOt productive. MS has enough bad publicity.

2. It WILL be cracked/warezed/whateva. Oh well. why do you care? The warez community is just that, a community. they play games for free, but cannot play alot online, with the general public, due to online cd-key checks. The warezed version of CS:S does not seem to care...and goes online with all the others. Seems Valve have not been doing too much about this, and if i were them, i would not either. It's fighting a losing battle. Sure, it would be nice to get the extra 2-3% in sales...
i'm sure there are ways to make sure warezed versions do not work very long...if i can write firmware for a cd drive that will make a machine blow up, they can write something that deletes the game once it's started, or something along those lines.


We have no AI yet...all that the warezed versions of cs:s now provide is a testing platform. I personally hope that they cannot crack it, but it will happen. Valve's got my money, twice, and i even convinced a warez kiddie to stop and buy a copy himself. but i'm a realist..everyone wants what they cannot have.
 
whatever. you guys know that you would play the leaked version if it is out before the official release, especially if you already payed for it.
 
But anway look at doom3 it was pirated huge i mean really huge over different networks but still the game sold gold in many countries, HL2 will do the same but i think will sell even more and faster then doom3 even if majority decides to get a pirate copy.
 
Valve won't stop people warezing HL2. They can try to limit it more through steam, but no other company has ever managed to stop it and niether will they.
 
Yep, CS:S was cracked the day it was out so warez people could play on their own servers. A few days later, another crack followed, and now users of the cracked version can play on any server.

HL2 will be up for download, at the very latest, on Nov 17. Although I think it will happen a few days beforethe release, around Nov 12-14. And like two days after that, every conceivable crack will also be made. That's how it works nowadays.
 
bruce02 said:
whatever. you guys know that you would play the leaked version if it is out before the official release, especially if you already payed for it.
Hell no I wouldnt.
 
Warez is unfortunately a way of life. Whether we like it or not, unless all P2P networks are shut down (which will never happen) or the authorities spend billions of dollars tracking down EVERY IP that downloads warez (which will also never happen), it will exist.

HL2 will be warezed just like any other game that's come out in the last 10 years. Too bad? Yeah, because personally I like Valve and think they deserve the money (not that I condone warezing douche company games either) but some don't think that way. Though, Valve will still make a buttload of money off this game, as well as Vivendi.
 
1. Windows Xp has not been "cracked". The versions that exist that allow you to not have to autenticate after 30days are VLK disks, like the most popular, leaked by a dell employee. Vlk's, becasue they are intended for larger corporations, do not require a code be entered after 30 days...could you imagine the upraor, if a whole office was locked outta thier pc's for an hour or so? NOt productive. MS has enough bad publicity.

No, your wrong, EVERY flavour of WindowsXP has been cracked. The version you most commonly see around is PRO/CORP with VLK keys yes, because PRO has more features and so is more saught after, it is seen as the "full" product. the easiest way to bypass authentication with it is to use a VLK. So why go to the trouble of cracking it?

There is also a cracked version around that doesent use VLK keys, but i havent seen it in ages, the two versions competed for popularity when XP went Gold.

The DELL VLK was blacklisted, along with others, anyone using that wont be able to download and install service packs via windows update.

I know what im talking about, my site: www.msfn.org

I could tell you how to crack Windows Home, PRO, its very easy to do. They where all cracked/bypassed during their beta stages. CS:S was too i expect.
 
-JeZ- said:
I hope steam is required to authorise the key before the game is enabled in offline mode. People without internet connections are in the extreme minority IMO. There is a way around this though, you could email valve your product key and they could email you an unlock file which will only work with that key. Everyone can access a public computer and everyone can create a hotmail account for free.


The minimum requirements mention internet acces.
Anyway pirates always find a way.
 
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