DigiQ8
Tank
- Joined
- Jul 6, 2003
- Messages
- 5,955
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Im just gonna write what Half-Life 2 got.....
BEST FPS : HALF-LIFE 2
- runner up : halo 2 (XBox)
BEST GRAPHICS : HALF-LIFE 2
- runner up : Metroid Prime 2 (GameCube)
BEST USE OF SOUND : HALF-LIFE 2
- runner up : Halo 2 (Xbox) | DOOM 3 (PC)
BEST STORY : METAL GEAR SOLID 3 : SNAKE EATER
- runner up : half-life 2 (PC)
OVERALL GAME OF THE YEAR : HALF-LIFE 2
Why it Rocked:
It's hard to express how excited I was after finishing Half-Life 2 off. It's a fairly long game, but after I finished it I just wanted to play more. After seeing some of the initial print reviews of the game months before its release, I was still a bit skeptical that the game could be as good as some people were saying. But from the first weaponless moments of being chased through the tenements of City 17, not only was I hooked, I was chewing on the hook that initially grabbed me hoping to sink it in further.
With Half-Life 2, Valve has created a complete experience, largely due to their storytelling style that never leaves Gordon Freeman's perspective. I was Gordon Freeman. I was at war with the Combine. I was trying to figure out what was happening and fighting for my life. Any game that can immerse me like that and keep me entertained and excited with both frantic and thoughtful gameplay easily deserves the title of Game of the Year.
-- Dan Adams, Editor-in-Chief, IGN PC
There were more "wow" moments in Half-Life 2 than probably any game I've ever played, and that right there says it all. From the first time you're running for your life from the Combine across rooftops all the way to the final seconds of the game, various segments of the game are better described as intense action sequences rather than simply calling them "levels." But even that description would be unjust to the game's design.
It's not just destroying everything in sight that makes Half-Life 2 the best game of the year. You're encouraged think through every aspect of the game as the design offers you various options of how to tackle each unique situation and rewards you for experimentation. Valve's implementation of physics, eerily realistic characters and overall art design make you feel more like a singular yet important character in a living, persistent world rather than the center of a simulated, fake environment. Half-Life 2 is simply one of the most involving shooters ever, and the best game of the year.
-- Chris Roper, Editor-in-Chief, IGN Gear
For this game, phenomenal would be a fairly accurate descriptor, but the more I use it, the more I find myself doubting its ability to properly convey my Half-Life adulation. HL 2 is simply that terrific.
I tried pinning down why my heart was so happily skipping beats after I finished dueling with an assault helicopter that thought strafing Gordon was a good idea (it was not). From what I can figure, most of my love stems from Half-Life 2 being the best paced game in existence.
Some titles are predominantly dynamic. Halo 2 and Far Cry are good examples of dynamic action. In both games it's not uncommon to face a handful of smart enemies that are dropped into a large environment. There they are. There you are. Go nuts. It's a simple formula that works because it offers a great deal of combat variation -- it offers approachability. Other games are heavily scripted. Allied Assault's enemies are dumber than broken bricks, but the game presents a long series of polished wow moments that create a cohesive, exciting experience. Half-Life 2 is the near perfect combination of both design directions. It features excessive scripting that borders on interactive brilliance and within these meticulously planned segments it features enemies that boast frightening intelligence.
Like some of you out there, I wanted to laugh at all the hype, dismiss Steam, and gawk at how all the money, development, and ravings of bulletin board users worldwide amounted to nothing more than some stupid piece of crap with a funny install. I wanted to, but after I played it I just couldn't. Half-Life 2 is just fantastic, and it's definitely the best game I've played all year.
-- Ivan Sulic, Editor, IGN PS2
- runner up : Burnout 3: Takedown | Metroid Prime 2: Echoes
BEST FPS : HALF-LIFE 2
- runner up : halo 2 (XBox)
BEST GRAPHICS : HALF-LIFE 2
- runner up : Metroid Prime 2 (GameCube)
BEST USE OF SOUND : HALF-LIFE 2
- runner up : Halo 2 (Xbox) | DOOM 3 (PC)
BEST STORY : METAL GEAR SOLID 3 : SNAKE EATER
- runner up : half-life 2 (PC)
OVERALL GAME OF THE YEAR : HALF-LIFE 2
Why it Rocked:
It's hard to express how excited I was after finishing Half-Life 2 off. It's a fairly long game, but after I finished it I just wanted to play more. After seeing some of the initial print reviews of the game months before its release, I was still a bit skeptical that the game could be as good as some people were saying. But from the first weaponless moments of being chased through the tenements of City 17, not only was I hooked, I was chewing on the hook that initially grabbed me hoping to sink it in further.
With Half-Life 2, Valve has created a complete experience, largely due to their storytelling style that never leaves Gordon Freeman's perspective. I was Gordon Freeman. I was at war with the Combine. I was trying to figure out what was happening and fighting for my life. Any game that can immerse me like that and keep me entertained and excited with both frantic and thoughtful gameplay easily deserves the title of Game of the Year.
-- Dan Adams, Editor-in-Chief, IGN PC
There were more "wow" moments in Half-Life 2 than probably any game I've ever played, and that right there says it all. From the first time you're running for your life from the Combine across rooftops all the way to the final seconds of the game, various segments of the game are better described as intense action sequences rather than simply calling them "levels." But even that description would be unjust to the game's design.
It's not just destroying everything in sight that makes Half-Life 2 the best game of the year. You're encouraged think through every aspect of the game as the design offers you various options of how to tackle each unique situation and rewards you for experimentation. Valve's implementation of physics, eerily realistic characters and overall art design make you feel more like a singular yet important character in a living, persistent world rather than the center of a simulated, fake environment. Half-Life 2 is simply one of the most involving shooters ever, and the best game of the year.
-- Chris Roper, Editor-in-Chief, IGN Gear
For this game, phenomenal would be a fairly accurate descriptor, but the more I use it, the more I find myself doubting its ability to properly convey my Half-Life adulation. HL 2 is simply that terrific.
I tried pinning down why my heart was so happily skipping beats after I finished dueling with an assault helicopter that thought strafing Gordon was a good idea (it was not). From what I can figure, most of my love stems from Half-Life 2 being the best paced game in existence.
Some titles are predominantly dynamic. Halo 2 and Far Cry are good examples of dynamic action. In both games it's not uncommon to face a handful of smart enemies that are dropped into a large environment. There they are. There you are. Go nuts. It's a simple formula that works because it offers a great deal of combat variation -- it offers approachability. Other games are heavily scripted. Allied Assault's enemies are dumber than broken bricks, but the game presents a long series of polished wow moments that create a cohesive, exciting experience. Half-Life 2 is the near perfect combination of both design directions. It features excessive scripting that borders on interactive brilliance and within these meticulously planned segments it features enemies that boast frightening intelligence.
Like some of you out there, I wanted to laugh at all the hype, dismiss Steam, and gawk at how all the money, development, and ravings of bulletin board users worldwide amounted to nothing more than some stupid piece of crap with a funny install. I wanted to, but after I played it I just couldn't. Half-Life 2 is just fantastic, and it's definitely the best game I've played all year.
-- Ivan Sulic, Editor, IGN PS2
- runner up : Burnout 3: Takedown | Metroid Prime 2: Echoes