image plane

armanguy

Newbie
Joined
May 12, 2004
Messages
1,024
Reaction score
0
im very confused can someone go over making an image plane step by step because i just dont get it thanks.
 
1. Find the size of the image ie (800x600)
2. Create a plane with the same dimentions as the image.
3. Open the material editor and asign the image to a material slot.
4. Asign the materal to the plane.
 
ooopss spoke too soon i know im a dumbass now heres two pics of what im doing can you see what im doing wrong.

zzzzzzzzzzz.gif


zzzzzzzz.gif
 
Ok.

Dont change the material type, leaving it on standerd is fine. Have a look at the image i have attached. Select the small gray box next to where it says defuse and then select bitmap, from here a brower window appears and you select the image. You will see the image over one of the sphears rather then a flat image. Make sure you check show map in view port (also shown in the image) and then assign it to your object. I recomend using a plane insted of a box as the primitive as it does not have a back or sides, the box will have the image on both sides.

If your still having trouble just msn me on [email protected].
 
stormy your the biggest help i have gotten on this site i thank yo for that i finnally know how to make an image playe i am forever in debt to you.
 
Not a problem, good luck with what ever your modeling :)
 
Back
Top