Hudson Newbie Joined Jul 7, 2003 Messages 1,443 Reaction score 0 Oct 29, 2003 #1 Lets say I want to just have a single file to distribute, no messy wad files to tack on. I know there is a way to do this with the advanced compile option, something like includetexture, can anyone help?
Lets say I want to just have a single file to distribute, no messy wad files to tack on. I know there is a way to do this with the advanced compile option, something like includetexture, can anyone help?
James Isaac Newbie Joined Sep 24, 2003 Messages 465 Reaction score 0 Oct 30, 2003 #4 You could look in some tutorials like the ones here. Look in compiling tutorials. But I think there was a tick box in the compilier somewhere.
You could look in some tutorials like the ones here. Look in compiling tutorials. But I think there was a tick box in the compilier somewhere.
J JohnnyBeverage Newbie Joined Jul 14, 2003 Messages 346 Reaction score 0 Nov 4, 2003 #5 Do a google search for HLCC read on how to set it up. It is far better than the compiler that comes with Hammer.
Do a google search for HLCC read on how to set it up. It is far better than the compiler that comes with Hammer.
Dux Newbie Joined May 29, 2003 Messages 1,597 Reaction score 0 Nov 4, 2003 #6 I belive that the command line option you are looking for is "wadinclude". Thank you.
Echelon Newbie Joined Jul 16, 2003 Messages 188 Reaction score 0 Nov 4, 2003 #7 hlcsg map_name -nowadtextures i think wadinclude is for separate wads you have to state, too
Dan Tank Joined May 28, 2003 Messages 4,186 Reaction score 3 Nov 12, 2003 #8 -wadinclude is better than nowadtextures though because you can choose not to include textures that people should already have, like HL textures
-wadinclude is better than nowadtextures though because you can choose not to include textures that people should already have, like HL textures