Info On Stick Figure Deathmatch

Rwk-Damage

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Stick Deathmatch is going to be a fast moving fps style game. There are going to be tons of weapons and other random objects. The level sizes are going to be Small, Medium, large and extra-large. Small=6 people, medium=12 people, large= 32, and extra-large=64 people.

Mod Team:
-Coder
-2 Mappers
-Modeler

Open posistions:
-Coder
-Mappers
-Player modeler
-Player animator
-Weapon modeler
-Weapon animator
-Sound editor
-Web designer

Weapons are going to be:
-Machinegun
-At least 5 Pistols
-A couple Smg's (You can hold double.)
-Gas Gernades
-Flashbang Gernades
-Smoke Gernades
-Explosive Gernades
-Steel bar
-Fists
-Katana
-2-3 Sniper Rifles
-Automatic Gun
-Timed Mines
-Proximity Mines
-Remote Mines
-Knifes (Throwable)
-Rocket Launcher
-Gernade Launcher
-Ninja Throwing Stars

Levels:
-City
-Forest
-Dungeons
-Desert
-And Any Other Fun Deathmatch Area's

Gameplay:
-Regular Deathmatch
-Team Deathmatch
-CTF
-King Of The Hill

There are going to be more stuff added in later updates.
 

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3 sniper rifles make SixThree say 'whoa' (like Neo)

edit: 5 pistols also makes him say 'whoa'
 
Yeah, 3 sniper rifles is overkill for a "fast-moving fps".

That player model is a bit...

I'm not sure. Complex for a stick figure? I don't know, maybe mixing real life and stick figures will work out great, but I'm uncertain, would prefer all stick-style weapons or something.
 
i guess three snipe rifles would be alot for a deathmatch type of game. Thanks for the advice
 
SimonomiS said:
Yeah, 3 sniper rifles is overkill for a "fast-moving fps".

That player model is a bit...

I'm not sure. Complex for a stick figure? I don't know, maybe mixing real life and stick figures will work out great, but I'm uncertain, would prefer all stick-style weapons or something.
I don't know, I kind of like it. It looks like the offspring of a real stick figure and Gumby :p

It'll look really stylish if the game is cel-shaded.
 
That is a good point. I never thought of cel-shaded the weapons. I dont think it would look cool.
 
only thing i wanna know is how a stick figure is gonna hold a non stick figure weapon... otherwise i think its a great idea :D
 
I think a 3rd person view perspective would be a great idea, but it's your mod
 
First off how arent those our models. Our modeler is mikeandike who also posts his new stuff on this forum. There is nothing here that is not ours. Second third person is a great idea. I think it would be very cool. Kind of like the specialist.
 
:( tbh i'm kinda sad and disappointed. i offered to help with animations and such, and you never even contacted me about my application.

http://www.halflife2.net/forums/showthread.php?t=93504&page=2
ah well, offer withdrawn sinc eyour advertising the job again, i obviously lost out. :)

in future, as a mod leader (i assume thats your job title) you shouldn't really ignore/forget people offering help ;)
 
Rwk-Damage said:
Stick Deathmatch is going to be a fast moving fps style game. There are going to be tons of weapons and other random objects. The level sizes are going to be Small, Medium, large and extra-large. Small=6 people, medium=12 people, large= 32, and extra-large=64 people.
HEY! Igot that idea too! But not in forests etc but in locations, where almost everything is white.
http://www.digitalmg.ws/games.php
 
This reminds me of the long dead Xaio Xaio mod for Max Payne. (Oh, how I miss checking the forums everyday for updates)

It was never released sadly, and I never heard of it again.
 
noldevin said:
only thing i wanna know is how a stick figure is gonna hold a non stick figure weapon... otherwise i think its a great idea :D

If you look at the shot, it's not totally stick figure. It has human hands.
 
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