Insurgency Mod Out Saturday or Sunday?!

Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg

Woooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooot
 
As long as you have HL2 and Steam it's free.
 
I've been following this, it looks like it's going to be absolutely brilliant. I can't wait to play it.

:)
 
I wonder how much fileplanet gave them to make it a 3 hour exclusive (except for the forums). I see no advantage of using Fileplanet, there's loads of other mirrors.
 
Hey, only just noticed this but i does look pretty sweet, i believe i shall download it.
 
I've been looking forward to the release pretty much since I heard about it. Lurking on the forums in that topic atm. FFS, say something already.
 
Can't wait! This honestly looks to have the potential of the next Counterstrike. :D

Yey for my FP subscription, saves me again! :D
 
Looks just as mediocre as it played during beta. It took them this long and it still looks and seems like it plays the exact same.

****ty player animations, a few of the same ****ty weapon models, and maps that are either too difficult to play or don't flow and lack fun. It's a shame the wrong leader/developer left as he actual had a vision and common sense to listen to what the people playing it told him, he wasn't affraid to change what he wanted for the greater good of the mod/game. Instead they got stuck with Jeremy who started out well, but got arrogant, and stuck on a ****ty vision which he refused to modify. He cut too many corners, and instead of a realistic modern infantry mod you get a halfassed thrown together modern infantry mod with ironsights. Great Realism, laughable at best.

Affraid Pongles is really one of the only developers left who isn't a dumbass.

I'll still try it, for a few minutes.

The outlook looks pretty grim, im seeing patterns here both with the development, and how the dev-team conduct themselves that has usually spelled doom for mods in the past...

From the Red Orchestra forums - http://www.redorchestragame.com/forum/showthread.php?t=12217&page=7

Seems the mod team is full of dumbasses. I didn't realise some of the higher members of the team had left.
 
Sounds like he's just negative about it from someone pissing him off in the team. I'll see for myself what it is like. Did you ever stop and think the person posting is a dumbass? He seems like he has a grudge with someone.
 
Actually, those posts seem to be from a month ago. Only we can be the judge of how it will be though, when it comes out. I'm not worried
 
hmmm glorifying terrorism? what would the victems of 9/11 think?





/me runs into bathroom locks the door and prepares to defend agaisnt the angry nerdish hordes

actually it looks like fun
 
Meh, the majority of people on the Red Orchestra boards are constantly slagging off the mod and it's team, I'd imagine it has something to do with the INS mod's leader, Jeremy (the founder of Red Orchestra).
 
Meh, the majority of people on the Red Orchestra boards are constantly slagging off the mod and it's team, I'd imagine it has something to do with the INS mod's leader, Jeremy (the founder of Red Orchestra).

Ah that would explain it, well Jeremy did a good job at RO, so this should be just as good if not better from what he has learnt.
 
hmmm
I've been lurking on their forum (their community is a tad well crap to bother actually joining) and noticed that weapon jamming and suppressive effects are not included. That combined with small maps and short respawn times ... it looks more and more like a modern setting day of defeat. Run, run, gun, gun. :(
Two more days to find out, at least Project Reality 0.6 is coming out soon.

Will they patch it to add those? :( Hope so.
 
I dunno, sounds JUST like RO in terms of gunplay to me.

• You will be able to deploy the bi-pod if the weapon your using is equipped with one. This will reduce the recoil and give you better accuracy. But, it will limit you mobility.
• You will be able to rest the barrel of your rifle onto some walls and other objects, to steady your shots.
• Some bullets from certain weapoms will ricochet off some of the surfaces and objects. Ricochet bullets can still cause damage.
• Some bullets will penetrate through certain objects. (Bullet penetration)
 
Who else hates it when people make assumptions to a game they haven't played?
 
I'm pretty sure those features won't be added in. I remember the devs saying they didn't want to put in 'features' that are completely out of the players control. Random weapon jams can just end up being frustrating.

From what I can tell, one or two shots will be enough to kill anyway, that should be enough reason to stay in cover when getting supressed. We'll see how it turns out though.
 
Looks like it's missing the June release and coming out on Sunday... maybe. I don't get it, why the hell are they still adding stuff (I know that from reading dev/tester logs). Check for bugs, wrap it up, release and then add more stuff for future patches.

As for weapon jams - how often does an AK or M16 jam (serious question)? I thought it's so rare it shouldn't really affect gameplay whether it's in or not.

When it gets released we need to get a group of hl2.netters together and kick ass.
 
When it gets released we need to get a group of hl2.netters together and kick ass.

Agreed, cept we'll prolly have to split the westerners and the easterners so we can all have a nice fanceh ping.
 
As for weapon jams - how often does an AK or M16 jam (serious question)? I thought it's so rare it shouldn't really affect gameplay whether it's in or not.

It is quite rare for both and at this point in time most the brave men and women over in Iraq right now have instinctively trained themselves not to let this happen. Dirt and sand is a rifleman's worse enemy!! But as a soldier or marine we are trained to keep our weapons as clean as possible at all times a dirty weapon could mean a dead soldier! If I had to choose between the two tho I would say the m16 would jam more than the AK. That being said the AK was designed to fire with very loose mechanical tolerances which means that dirt and all kinds of other shit can get into the rifle, but can be continually used without it malfunctioning. I cant speak personally for the M16 tho because most SOF use the M4 or the SCAR which is actually a lighterweight variant of the M16. So to answer your question yes it does happend but no it does not happen often unless of course your a civiy or haji and have no idea what your doing!

Back on topic I cant wait to play this mod only thing im disappointed in is the sound!
 
The rivalry between RO / INS is a silly way to judge the game - just play it yourself when it comes out.
 
Whoa, the mod is going to be 2 gigs? Holy hell.
 
Is this going to be worth getting? Never really followed this mod, all I know is it's pretty realistic and set in Iraq?

Does sound cool from the bits I have read. I'll probably give it a download :)
 
Looks pretty amazing. Might have to finally buy HL2 instead of leech off a friends account to play this.
 

Feature-wise I think everything will be in. There will be some bugs, but none of them hurt your ability to have fun, and all of them will be sorted in patches.

We ended up getting quite a few features in that we didn't expect to make it smile.gif

The mod will be ~700mb

:/
 
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