Iced_Eagle
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http://www.reed-electronics.com/electronicnews/article/CA6350202.html?industryid=21365
That is an interview with a guy at IBM, they are making the Cell processor for the PS3. The playstation parts are at the end.
First the good news, Sony is really dedicated to getting backwards compatibility right out of the box and not using updates like Microsoft (they are taking a hardware-approach to it). If 40 PS1 games don't work, then Sony says that it doesn't meet the standards of quality which is really f*cking awesome... Out of the hundreds of titles for both PS1 and PS2 there will be less than 40 that have a chance of not working? Sweet
Now the bad news... I'll basically cliff-notes it... Manufacturing the Cell chips is really freakin' hard and extremely unreliable (which by the way I can guarantee you that probably due to this, the PS3 will be extremely hard to find, possibly more so than the Xbox360 because it's harder to manufacture). Sometimes you end up with all 8 SPE's on the Cell working, other times you only get like 5 or 6... Obviously ones that don't meet the minimum of 7 (which is the minimum the PS3 needs to run) won't get used...
So it seems that part of the $600 bucks is making sure the Cell cores don't break down on us, which is definetely nice, but it sort of sucks knowing that you could damage just one of them and then your PS3 is in the dumps. I'm sure you can do it with overheating, so let's hope there aren't any over-heating issues with PS3.
That is an interview with a guy at IBM, they are making the Cell processor for the PS3. The playstation parts are at the end.
First the good news, Sony is really dedicated to getting backwards compatibility right out of the box and not using updates like Microsoft (they are taking a hardware-approach to it). If 40 PS1 games don't work, then Sony says that it doesn't meet the standards of quality which is really f*cking awesome... Out of the hundreds of titles for both PS1 and PS2 there will be less than 40 that have a chance of not working? Sweet
Now the bad news... I'll basically cliff-notes it... Manufacturing the Cell chips is really freakin' hard and extremely unreliable (which by the way I can guarantee you that probably due to this, the PS3 will be extremely hard to find, possibly more so than the Xbox360 because it's harder to manufacture). Sometimes you end up with all 8 SPE's on the Cell working, other times you only get like 5 or 6... Obviously ones that don't meet the minimum of 7 (which is the minimum the PS3 needs to run) won't get used...
Electronic News: What happens if one of the cores blows on the Sony Playstation 3 if there are only seven to start with?
Reeves: It’s just like a reliability failure on your TV or DVD recorder. If it’s within warranty, you send it back. If it’s not, your game doesn’t work anymore. You’ll always have choices about how reliable you want to make a chip with burn-in. Most chips that go into the consumer marketplace on things such as camcorders or DVD players aren’t burned in. But you can add burn-in and improve reliability 5x to 10x. It’s extra cost. Certainly, a company like Sony adds that in.
So it seems that part of the $600 bucks is making sure the Cell cores don't break down on us, which is definetely nice, but it sort of sucks knowing that you could damage just one of them and then your PS3 is in the dumps. I'm sure you can do it with overheating, so let's hope there aren't any over-heating issues with PS3.