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SiNEpisodes.net is reporting that Ritual fansite, Ritualistic have conducted an interview with some developers from Ritual Entertainment. More appropriately, the interview goes into detail about their feelings of working with Valve and also some changes they've made so far to the Source engine:
To catch the full interview then get yourself over to Ritualistic now.Ritualistic.com: Any hard feelings at Ritual about working with Valve? SiN was, after all, in direct competition with Half-Life when it came out in 1998.
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Ritual Entertainment: On the contrary - after working with Valve on Condition Zero and Counter-Strike for the Xbox, we’ve built quite a good relationship with them. The Valve guys are actually huge fans of SiN, so being able to work with them on this game, as ironic as it may seem, is a great opportunity for us and the franchise.