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Content Director
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- Aug 27, 2004
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Sound design is a key ingredient as to what makes or breaks a game. The team (Specifically Vance Dylan, the projects lead sound designer) behind Iron Grip: The Oppression have been hard at work creating a life-like cache of sounds that will be implemented into this modification. Since March 2005, this rigorous work is paying off and the development team has put together a video interview with Vance Dylan, all about the process of making a great sounding game.[br][br]All of this is being topped-off with three new renders of the Devastator tank. It may be slow and a bit weak when it comes to armor plating, but it sure packs one hell of a punch![br]In other news, Fyght Club has been picked to lead the beta-testing stages of this mod, so good luck to them! Be sure to check out all the other videos, screenshots and MP3’s that involve the development process of the game over at Iron Grip’s official website.