DeathIncarnate
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- Joined
- Jan 22, 2005
- Messages
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No matter how hard you own, without proper teamwork you'll suck in BF2. That's the main differense.
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Flyingdebris said:you have not lived until you and your squad have slowly advanced on a fortified flag, crawling with enemies during an artilley barrage that kicks up 50 foot towers of dirt into the air
or seen a helicopter fly through an artillery storm, get nicked, keep on flying, then get nailed by a missle, and then the jet that fired the missle accidently smashes into the burning wreck of the helicopter, causing a badass explosion. All this happened over my player's dead body as deathcam is stuck looking up
Or hopped in a dune buggy with your squad and try to run over enemy infantry as they try to cross an open area, guns abalazing while you powerslide and jump dunes
Cukel said:Oh, I might have to reconsider after playing the game The squad teamwork is ages better than in CS:S...
You're right. CS is not "hardcore". And you and I might value the higher-level involvement of squads and other such collaboration, you forget to look at the viewpoints of people other than yourself. Not everyone wants to cooperate along with other people in a group-benefitting situation (i.e., being a medic or a ammo guy), or for that matter do anything other than play on the individual level. Hell, that's why I play Soldat. But they are the masses, not us. And no matter how "old-fashioned" it is, CS isn't going anywhere.Reginald said:Everyone saying BF2 won't kill it, evidently haven't played it, or have been living in the past for too long.
People are always boasting about CS being a hardcore game, but it's not. It's old-fashioned now. Especially now that we have all seen what can be done with a modern combat game. In all honesty, ever since the demo of BF2 came out, I haven't given CSS a second thought, apart from to think to myself how much better BF2 pulls it off.
CSS will survive because of the mass following, but BF2 will always be the better game.
ricera10 said:Yep! You can even make custom names for the squads! They have special mike channels! You can give orders to other people in your squad! And it even shows where squad memebers are and where you placed their objective in the mini-map!
You could never do that to other people in CSS...
Everyone's "lone wolf" with one person on the t's with an objective.
Noobulon said:And lo and behold, along comes this new game... promising cerebral, creative, and above all, geniunely collaborative gameplay. From all the descriptions, it sounds like the medicine I've been looking for.
Your case is the exception, not the norm.Underhill[FIN] said:You guys are wrong about that teamwork thing.. CSS is much more teamwork game than bf2.. In bf2 you always go alone.. Idiots with tanks kill teammates and so on. It really sucks. Plus there r no reporting system and that sucks too. In CSS you can least cover your mates, not in bf2, those maps are so big that you cant really have teamwork in there. This is true. :monkee:
Your case is the exception, too. Try another server, like a public clan server. Or just pilot different vehicles. Or, be a medic or support while driving a humvee to give them some incentive. Also, use the chat.Nope, he's right I'm afraid. In all the games I've played, 16 players to 64 players I haven't seen one bit of teamwork besides riding in helicopters or planes. I usually like to drive my buggy and humvee and pick up some people to gun for me. I honk my horn and ask them if they will help me gun down some enemy soldiers. Often I get no response and when I drive by a soldier or a vehicle of higher importance of mine (e.g. tanks, APC's, especially planes!) they will just leave and go for that.
ricera10 said:Your case is the exception, too. Try another server, like a public clan server. Or just pilot different vehicles. Or, be a medic or support while driving a humvee to give them some incentive. Also, use the chat.