We all know that Valve likes to constantly improve technologies for the Source engine. Well, one of Valve's biggest technologies recently is Left 4 Dead's AI Director. It is entirely possible that Valve is even now using the AI Director to create a more dynamic single player experience for EP3.
My Conspiracy Theory:
The AI Director in EP3 is one of Valve's "very good reasons" for the very long delay for any EP3 info. Think about it: If Valve is integrating the AI Director with Episode three, then it will take a lot of time. Half-Life 2 is much more complicated then Left 4 Dead. There are scripted events, more NPC characters, much more variance in enemy types, more possible enemy actions, etc.
That's all the stuff I can think of now....
P.S. If I am in any way correct, I hereby claim all bragging rights.
My Conspiracy Theory:
The AI Director in EP3 is one of Valve's "very good reasons" for the very long delay for any EP3 info. Think about it: If Valve is integrating the AI Director with Episode three, then it will take a lot of time. Half-Life 2 is much more complicated then Left 4 Dead. There are scripted events, more NPC characters, much more variance in enemy types, more possible enemy actions, etc.
That's all the stuff I can think of now....
P.S. If I am in any way correct, I hereby claim all bragging rights.