Is valve or sierra porting HL2 to PS2?

Combine Hybrid said:
I did and what's your point?
that the PS2 maybe is not the best console but sill looks nice
 
Tomarru said:
The console itself is a relic, i mean half-lfe 1 is about all it could handle, its direct x 7 level hardware. It just aint gonna happen.

Half-Life 1 is about all it can handle? Do you even read the things you post?

The X-BOX is a PC in a box, it's very easy to port it. Seriously, the X-BOX is just a low end PC that only plays games. It's very easy to port PC games to X-BOX and vice versa. PS2 has much more complicated architecture, so you couldn't just port it over, you'd have to rewrite much of the code and optimize the engine.

The PS2 can handle just about everything the X-BOX can, minus a few visual quirks. Compare Jak 3, Metal Gear Solid 3, and Gran Turismo 4 to any X-BOX game. Sure some may be ever so slightly better, but the X-BOX is not a huge hardware leap from the PS2.
 
Have you guys ever read anandtechs article on consoles. I have seen half life become CPU bottlenecked on incredibly fast CPU and trying to run it on a console would be incredibly hard. I would think it would be out on the X-box and all the next gen consoles though even if it takes time. They might do a half life 2.5 or something with extra content and such. Also what do you think they would do to get it running on a multi core CPU? They could assign different objects or sections of a level to each cell in the PS3. This could be a problem that would probably require code rewrites in the source engine. Also I would wonder if there would be an online mode against PC players. I would love to see someone on a playstation controler defeate people using a keyboard and mouse!
 
Varsity said:
PS2? As if! :p

Valve have said they got Source running on an X-Box once but there's no deal with MS that we know of.
and i hope a deal never comes around, i want HL2 to be a pc only title... Valve will see how much money they make on an x-box version of HL2 and then MS will buy Valve and make HL3 for xbox only..
 
twinscythe said:
Well, I know it makes u feel better to say that HL2 would be too powerful for the PS2, since saying that would mean that HL2 is indeed a great piece of code. And if it does come on a PS2 people might think its an inferior game since it can run on a console that is so 'weak' by public's standards.
What I meant in monopoly doesn't need to be voluntary (i.e. signing contracts). MS didn't sign contracts when it integrated IE, but it was still found guilt of monopolizing in that field some years ago. Now since its console archetecture is so similar to PC's, its almost a given that many PC games will be ported to XBox, which is invuluntary
Its not a monopoly to have a console which is capable of running games the other consoles arent. Sony have more of a monopoly with games than Microsoft do. Look at what they done with the GTA games. Half Life 2 isnt exclusive to Xbox, its just the only console capable of playing it.
It doesnt make us feel better about the game... the Playstation 2 is 4/5 year old hardware... it doesnt have the power to have a decent port of the game. It would just ruin how great the game is. Xbox on the other hand, is a DX8(?) capable console. Therefore its capable of doing the majority of effects and decently too.
This is the same reason Doom3 is going to be on Xbox... the PS2 hasnt got the hardware to do the game justice.
 
Pleeease people. We get enough people asking who "teh 1337 guy in teh suit" is. We don't need every 5 year old with a PS2 bothering us too.
 
eeeeeeeww! even if they did get a version on any console, playing it would suck, i personally HATE using any console controller for any fps...its just not right. Even san andreas pisses me off sometimes cos of the controls.

It would be better if it stayed as a pc only title, something for us pc gamers to brag about, it kinda cheapens all the things that make the game great in console version (gfx/physics etc.)

well, at least the console gamers wont have to worry about steam :)
 
HL2 would look like crap and would probably have downsized physics, in my opinion. I really really don't see it happening, unless you want it to have the lowest settings. :p
 
I remenber I read someplace that was confirmed that theres is not going to be a ps2 port so I think this thread dont make sense anymore
 
Kristafon said:
no!
ok
no!
not happening

the rumour was made up by dumb console freaks who cried because they wernt getting hl2

I have already said I own HL2, and it runs without any problems on my P4 2.8Ghz. There was never a rumour, the topic is a question and not a statement. As for people who say PS2 don't deserve particular games, yes okay, consoles don't deserve to have games made for them.
 
ps2 is too shitty to even handle hl2.. it will look like crap.. xbox is the only console that can even taste hl2's graphical power..
 
I think XBox has ruined the PC games community as well as traditional console's. It made a host of PC titles into XBox exclusive (for at least a vital period of time), meaning that people with PC's already had missed out some stellar titles (making Halo a year and a half late for PC is one example, then there's Rainbow Six, etc PC based titles).
I guess there are some people who wouldn't mind which company owns which console. But in the long run if there isn't any competition then there will also be no improvement, if one sole company will be in charge of everything.
 
<RJMC> said:
the xbox will handle it

or how you explain that the xbox run cronicles of riddick that is a game whit graphics very similiar to doom3?
the xbox is powerfull another example is halo2 that maybe dont hav graphics too diferent from the frist one but are a lot better
also I heard that the reason of why the consoles can run games whit that power is that they dont hav a operative sistem
is just that you PC fanboys can accept that are good games in consoles

and from what I heard are possibilities of HL2 on the ps3,I read it in some article of ign,but is old so I am not sure

I never said that consoles did not have good games. Who is the fanboy? :rolleyes:

CoR is a nice looking game, but it and D3 are in a different setting and art direction compared to HL2. A dark corridore shooter versus a more open shooter. HL2 requires a lot of textures in an open environment; whereas a hallway shooter can stream textures as the player enters new areas. If you read what I posted, from a graphical you will see that the issue with HL2 is not the GPU, but the MEMORY. HL2 for the Xbox will require lowering texture resolution a bit. While TV's have lower resolutions (640x480), the problem is going to be the design of HL2--HL2 has GREAT art direction. It does not do a lot of fancy D3/CoR shadows or insane geometry, but instead makes excellent use of texture art (and shaders and subtle bump mapping). Cutting into the HL2 texture assets and resolution will really take the shine off the game. You take away some of the texture detail in CoR and D3 you still have a dark, creepy game. You take off the pretty textures of HL2 in some of the huge open areas, well, you have a fun game with average graphics. Make sense?

The other issue, as I mentioned and someone else pointed out, is that HL2 is often CPU limited. If the game can be CPU limited on a AMD64 4000+ system with 1GB of RAM, think of how it will be on a 733MHz PIII/Celeron hybred. All the nice physics that make HL2 FUN take up a LOT of processing power.

The only way around this will be to tone things down. Remove objects, bolt things down so they don't move, simplify the ragdoll and physics equations, and so on. While there can be a LOT of optimizations on the Xbox, the slower CPU and limited memory are gonna take a bit of work.

My guess is that the Xbox HL2 will look pretty good. Not the best looking game on the Xbox, but acceptable. I also think much of the core gameplay will be left in tact, BUT it wont be the same experience. Console shooters and PC shooters are differant animals due to unput devices (gamepad/KB&MS) and monitor/tv limitations. It will be fun, but different. Just my guess.

Ps- No point even mentioning a game like Halo 2. Halo 2as designed for the Xbox. Note how poorly Halo 1 ran on high end PCs. Porting always results in poorer efficiency. Since Halo 2 is a native Xbox game and HL2 is a native PC game. Expecting HL2 to be ported and look just as good as Halo 2--a game that millions were spent on--is unrealistic. Remember, HL2 was also developed to work on Intel and AMD chips starting at 1.2GHz, and work in DX7,8,9 modes on 4 generations of nVidia and ATI GPUs. As good as HL2 looks, it really is a jack-of-all-trades meaning there is a lot of compatibility compromises over effeciency and power. So there are fundamental design differences between the two.
 
From wat i've heard... yes. though it will never be able to beat the power of PC!!!
 
I think Halo was half developed for PC before it was snatched by MS to being developed for XBox.
At the time XBox was still more powerful than conventional PC's (Halo was a launch title).
If so many of you say that the XBox architecture is very similar to PC, then it shouldn't be too hard to port it to PC. But it would still be made XBox exclusive for a period of time. Besides that MS probably wouldn't support Bungie in the PC conversion that well, alas the poor ports.
 
Acert93 said:
I never said that consoles did not have good games. Who is the fanboy? :rolleyes:

CoR is a nice looking game, but it and D3 are in a different setting and art direction compared to HL2. A dark corridore shooter versus a more open shooter. HL2 requires a lot of textures in an open environment; whereas a hallway shooter can stream textures as the player enters new areas. If you read what I posted, from a graphical you will see that the issue with HL2 is not the GPU, but the MEMORY. HL2 for the Xbox will require lowering texture resolution a bit. While TV's have lower resolutions (640x480), the problem is going to be the design of HL2--HL2 has GREAT art direction. It does not do a lot of fancy D3/CoR shadows or insane geometry, but instead makes excellent use of texture art (and shaders and subtle bump mapping). Cutting into the HL2 texture assets and resolution will really take the shine off the game. You take away some of the texture detail in CoR and D3 you still have a dark, creepy game. You take off the pretty textures of HL2 in some of the huge open areas, well, you have a fun game with average graphics. Make sense?

The other issue, as I mentioned and someone else pointed out, is that HL2 is often CPU limited. If the game can be CPU limited on a AMD64 4000+ system with 1GB of RAM, think of how it will be on a 733MHz PIII/Celeron hybred. All the nice physics that make HL2 FUN take up a LOT of processing power.

The only way around this will be to tone things down. Remove objects, bolt things down so they don't move, simplify the ragdoll and physics equations, and so on. While there can be a LOT of optimizations on the Xbox, the slower CPU and limited memory are gonna take a bit of work.

My guess is that the Xbox HL2 will look pretty good. Not the best looking game on the Xbox, but acceptable. I also think much of the core gameplay will be left in tact, BUT it wont be the same experience. Console shooters and PC shooters are differant animals due to unput devices (gamepad/KB&MS) and monitor/tv limitations. It will be fun, but different. Just my guess.

Ps- No point even mentioning a game like Halo 2. Halo 2as designed for the Xbox. Note how poorly Halo 1 ran on high end PCs. Porting always results in poorer efficiency. Since Halo 2 is a native Xbox game and HL2 is a native PC game. Expecting HL2 to be ported and look just as good as Halo 2--a game that millions were spent on--is unrealistic. Remember, HL2 was also developed to work on Intel and AMD chips starting at 1.2GHz, and work in DX7,8,9 modes on 4 generations of nVidia and ATI GPUs. As good as HL2 looks, it really is a jack-of-all-trades meaning there is a lot of compatibility compromises over effeciency and power. So there are fundamental design differences between the two.

well sorry for that I thougth you were one of that PC fanboys that hate everithing that is relationated whit PC,and are thousands in this forum

no!
ok
no!
not happening

the rumour was made up by dumb console freaks who cried because they wernt getting hl2

^like this one
 
why in all that is good would you want to play Half-Life 2 on a console....

oh and by the way, I really do like consoles...I have a few of my own and play their games regularly. The only problem is, quality console games stopped with the N64. Three games everyone MUST have

Perfect Dark
Legend Of Zelda: Ocarina of Time
Goldeneye

^^You're set for life. I was thinking of buying a Gcube for metroidprime 1 and 2 and the new zelda game (the cel-shaded one was lame.) But now enough $$ right now.
 
twinscythe said:
I think XBox has ruined the PC games community as well as traditional console's. It made a host of PC titles into XBox exclusive (for at least a vital period of time), meaning that people with PC's already had missed out some stellar titles (making Halo a year and a half late for PC is one example, then there's Rainbow Six, etc PC based titles).
I guess there are some people who wouldn't mind which company owns which console. But in the long run if there isn't any competition then there will also be no improvement, if one sole company will be in charge of everything.

well, without Xbox no KOTOR or KOTOR II....
 
OD-Black_Fire said:
Play Killzone. Then try and say the PS2 is so far inferior.

yes, that is actually a pretty decent PS2. What i Cant stand is the crappy graphics of the GTA games.
 
[46] pushit [2] said:
well, without Xbox no KOTOR or KOTOR II....

I am assuming u mean Knights of Republic, and that also its XBox exclusive. Well its also on PC, and that Xbox did not contribute to whether or not the game was going to be released.
 
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