<RJMC>
The Freeman
- Joined
- Jan 21, 2004
- Messages
- 10,857
- Reaction score
- 23
that the PS2 maybe is not the best console but sill looks niceCombine Hybrid said:I did and what's your point?
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that the PS2 maybe is not the best console but sill looks niceCombine Hybrid said:I did and what's your point?
Tomarru said:The console itself is a relic, i mean half-lfe 1 is about all it could handle, its direct x 7 level hardware. It just aint gonna happen.
and i hope a deal never comes around, i want HL2 to be a pc only title... Valve will see how much money they make on an x-box version of HL2 and then MS will buy Valve and make HL3 for xbox only..Varsity said:PS2? As if!
Valve have said they got Source running on an X-Box once but there's no deal with MS that we know of.
Its not a monopoly to have a console which is capable of running games the other consoles arent. Sony have more of a monopoly with games than Microsoft do. Look at what they done with the GTA games. Half Life 2 isnt exclusive to Xbox, its just the only console capable of playing it.twinscythe said:Well, I know it makes u feel better to say that HL2 would be too powerful for the PS2, since saying that would mean that HL2 is indeed a great piece of code. And if it does come on a PS2 people might think its an inferior game since it can run on a console that is so 'weak' by public's standards.
What I meant in monopoly doesn't need to be voluntary (i.e. signing contracts). MS didn't sign contracts when it integrated IE, but it was still found guilt of monopolizing in that field some years ago. Now since its console archetecture is so similar to PC's, its almost a given that many PC games will be ported to XBox, which is invuluntary
Kristafon said:no!
ok
no!
not happening
the rumour was made up by dumb console freaks who cried because they wernt getting hl2
<RJMC> said:the xbox will handle it
or how you explain that the xbox run cronicles of riddick that is a game whit graphics very similiar to doom3?
the xbox is powerfull another example is halo2 that maybe dont hav graphics too diferent from the frist one but are a lot better
also I heard that the reason of why the consoles can run games whit that power is that they dont hav a operative sistem
is just that you PC fanboys can accept that are good games in consoles
and from what I heard are possibilities of HL2 on the ps3,I read it in some article of ign,but is old so I am not sure
Acert93 said:I never said that consoles did not have good games. Who is the fanboy?
CoR is a nice looking game, but it and D3 are in a different setting and art direction compared to HL2. A dark corridore shooter versus a more open shooter. HL2 requires a lot of textures in an open environment; whereas a hallway shooter can stream textures as the player enters new areas. If you read what I posted, from a graphical you will see that the issue with HL2 is not the GPU, but the MEMORY. HL2 for the Xbox will require lowering texture resolution a bit. While TV's have lower resolutions (640x480), the problem is going to be the design of HL2--HL2 has GREAT art direction. It does not do a lot of fancy D3/CoR shadows or insane geometry, but instead makes excellent use of texture art (and shaders and subtle bump mapping). Cutting into the HL2 texture assets and resolution will really take the shine off the game. You take away some of the texture detail in CoR and D3 you still have a dark, creepy game. You take off the pretty textures of HL2 in some of the huge open areas, well, you have a fun game with average graphics. Make sense?
The other issue, as I mentioned and someone else pointed out, is that HL2 is often CPU limited. If the game can be CPU limited on a AMD64 4000+ system with 1GB of RAM, think of how it will be on a 733MHz PIII/Celeron hybred. All the nice physics that make HL2 FUN take up a LOT of processing power.
The only way around this will be to tone things down. Remove objects, bolt things down so they don't move, simplify the ragdoll and physics equations, and so on. While there can be a LOT of optimizations on the Xbox, the slower CPU and limited memory are gonna take a bit of work.
My guess is that the Xbox HL2 will look pretty good. Not the best looking game on the Xbox, but acceptable. I also think much of the core gameplay will be left in tact, BUT it wont be the same experience. Console shooters and PC shooters are differant animals due to unput devices (gamepad/KB&MS) and monitor/tv limitations. It will be fun, but different. Just my guess.
Ps- No point even mentioning a game like Halo 2. Halo 2as designed for the Xbox. Note how poorly Halo 1 ran on high end PCs. Porting always results in poorer efficiency. Since Halo 2 is a native Xbox game and HL2 is a native PC game. Expecting HL2 to be ported and look just as good as Halo 2--a game that millions were spent on--is unrealistic. Remember, HL2 was also developed to work on Intel and AMD chips starting at 1.2GHz, and work in DX7,8,9 modes on 4 generations of nVidia and ATI GPUs. As good as HL2 looks, it really is a jack-of-all-trades meaning there is a lot of compatibility compromises over effeciency and power. So there are fundamental design differences between the two.
no!
ok
no!
not happening
the rumour was made up by dumb console freaks who cried because they wernt getting hl2
twinscythe said:I think XBox has ruined the PC games community as well as traditional console's. It made a host of PC titles into XBox exclusive (for at least a vital period of time), meaning that people with PC's already had missed out some stellar titles (making Halo a year and a half late for PC is one example, then there's Rainbow Six, etc PC based titles).
I guess there are some people who wouldn't mind which company owns which console. But in the long run if there isn't any competition then there will also be no improvement, if one sole company will be in charge of everything.
OD-Black_Fire said:Play Killzone. Then try and say the PS2 is so far inferior.
[46] pushit [2] said:well, without Xbox no KOTOR or KOTOR II....