Dario D.
Spy
- Joined
- Nov 30, 2004
- Messages
- 710
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I just wanted to voice my concern with HDR rendering. I watched the video in one of the steam updates, and now I'm afraid that my game will just be getting bright, dark, bright, dark, bright, dark, bright, dark, bright, dark.... while Im trying to play.
I also wanted to voice the concern I have with the fact that when I am outside, the only time my eyesight *ever* changes, is when I directly face the sun. The effects inherent in the HDR rendering I saw are the effects of a *VIDEO CAMERA*, as the iris opens and shuts radically, because it has to try to keep things balanced and visible.
The effects are certainly not that of human eyes.
It's kind of like when some games use a full-blown *lens* flare when you look at the sun. Only cameras do that. Eyes do a completely different kind of flare that looks closer to HL2 in method, just with streaky lines and much pain.
Is anyone else afraid of this trend? It can make the game really distracting when everything in a certain direction turns black.
It would be better to study what human eyes actually do, rather than imitate what cameras do. It's less radical, and helps the gameplay, because in real life, I can see clearly at all times. My vision never gets so radically contrasty, no matter how bright something is that I'm staring at.
I also wanted to voice the concern I have with the fact that when I am outside, the only time my eyesight *ever* changes, is when I directly face the sun. The effects inherent in the HDR rendering I saw are the effects of a *VIDEO CAMERA*, as the iris opens and shuts radically, because it has to try to keep things balanced and visible.
The effects are certainly not that of human eyes.
It's kind of like when some games use a full-blown *lens* flare when you look at the sun. Only cameras do that. Eyes do a completely different kind of flare that looks closer to HL2 in method, just with streaky lines and much pain.
Is anyone else afraid of this trend? It can make the game really distracting when everything in a certain direction turns black.
It would be better to study what human eyes actually do, rather than imitate what cameras do. It's less radical, and helps the gameplay, because in real life, I can see clearly at all times. My vision never gets so radically contrasty, no matter how bright something is that I'm staring at.