lame-o
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- Sep 18, 2007
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...and now that I am, I'm not really impressed. Literally, from the first time I saw my friend playing the Wind Waker on his Gamecube I've always wanted to play it, REALLY REALLY BAD. That was when it first came out. I was something like 12-13 and Ocarina of Time and Majora's Mask were both still pretty fresh in my mind as probably the best singleplayer games I had ever played. I admired the immersiveness and the dreamy, mature settings of those games. The only times I remember waking up at 5 in the morning on a school day to play videogames were for those two games. Seriously, they made me feel alive. They were the only Zelda's I really knew about and I based everything I know about Zelda on them.
So, needless to say, I was looking for something fresh that would fill the Zelda hole in my heart, and Wind Waker seemed to be it.
6 years later, I finally have ZELDA: THE WIND WAKER. I'm only at Forest Haven but this is what I think so far:
It's crap.
- The graphics and smoothness of gameplay are beautiful.
- The sounds are kinda cool, and somewhat immersive.
- The music sucks. There's some use of the classic songs, but it's poorly used imo; like when you're in the jail cell crawling through the tunnels and finding the Pictograph in a den filled with skulls, the song is the one used for the inside of people's homes. Da da daa.
- The puzzles make you feel stupid instead of clever. They're patronizing as hell.
- The storyline basically consists of the King of Red Lions just saying "uhoh! We better go south/west/east/north to the next area to get more pearls and save the universe!" after a dungeon, and pretty much nothing else such as WHY, or WHAT are the PEARLS FOR.
- The intro for Ganon is just a drawback shot of his back + darkness and fire, for about 15 seconds. Really epic.
- Everything looks and acts baby-ish.
- The story is baby-ish. Why is Nintendo catering to 8 year old children now?
- The Deku Tree literally looks like a hillbilly retard. WHY? He's supposed to look wise.
- I'll probably add more criticism the further I progress through the game, so this is incomplete...
One thing I seriously can't believe is that besides the stupid arguments about WW's cel-shadedness, no-one really realized how stupid the game itself is. Mind you, there are short periods of fun, just not enough.
So, needless to say, I was looking for something fresh that would fill the Zelda hole in my heart, and Wind Waker seemed to be it.
6 years later, I finally have ZELDA: THE WIND WAKER. I'm only at Forest Haven but this is what I think so far:
It's crap.
- The graphics and smoothness of gameplay are beautiful.
- The sounds are kinda cool, and somewhat immersive.
- The music sucks. There's some use of the classic songs, but it's poorly used imo; like when you're in the jail cell crawling through the tunnels and finding the Pictograph in a den filled with skulls, the song is the one used for the inside of people's homes. Da da daa.
- The puzzles make you feel stupid instead of clever. They're patronizing as hell.
- The storyline basically consists of the King of Red Lions just saying "uhoh! We better go south/west/east/north to the next area to get more pearls and save the universe!" after a dungeon, and pretty much nothing else such as WHY, or WHAT are the PEARLS FOR.
- The intro for Ganon is just a drawback shot of his back + darkness and fire, for about 15 seconds. Really epic.
- Everything looks and acts baby-ish.
- The story is baby-ish. Why is Nintendo catering to 8 year old children now?
- The Deku Tree literally looks like a hillbilly retard. WHY? He's supposed to look wise.
- I'll probably add more criticism the further I progress through the game, so this is incomplete...
One thing I seriously can't believe is that besides the stupid arguments about WW's cel-shadedness, no-one really realized how stupid the game itself is. Mind you, there are short periods of fun, just not enough.