Kane's Wrath storyline details

Tagaziel

Party Escort Bot
Joined
Jul 10, 2006
Messages
4,085
Reaction score
24
http://www.commandandconquer.com/intel/default.aspx?id=113#NewsMain

While I still believe that our reasons for doing so ? to provide a 'clean' entry point for those new to the franchise ? were valid, as a gamer and long term C&C fan I completely understood the frustration. After all, if I had waited nearly a freakin' decade to find out what happened to CABAL, or to learn what was up with Kane?s mask, or what became of Anton Slavik, only to be met with a lone IntelDB entry and a distinctly unadorned Joe Kucan, I?d likely be camping outside the EALA offices with torches and pitchforks too.


KANE & CABAL
(CLICK IMAGE FOR HIGHER RESOLUTION SCREENSHOT)


With Kane's Wrath, I felt that we had a perfect opportunity to address those concerns, to create a compelling narrative that would also meld thirteen years of Tiberium Universe canon into a unified whole. Fired up with creative inspiration, I took this somewhat grandiose idea to the team, proposing that the Kane's Wrath storyline eschew the traditional "here's what happened next, folks" sequel narrative in favor of something more epic, something that both looked to the past and at the same time pointed us towards a post-Tiberium Wars future.

In other words, I pitched them a tale that really captured the?(drum roll)? sweep of history.

To my surprise, they were totally down for it, and so I got down to business, mapping out the specifics of this ever more ambitious, epic storyline. After drawing up a list of the various canonic issues I wanted to address (CABAL, the Tacitus, Kane's mask and so on), and then sketching out a narrative thread we could use to drive the storyline proper, I came to the conclusion that our tale would be best be told over a sixteen year stretch, kicking off in 2034, shortly after the end of Firestorm and Nod?s collapse, wending its way through the back alleys of Tiberium Wars and ending up in 2050, three years after the Scrin Invasion and Kane's "death" at Temple Prime.

My next step was to determine exactly what did happen post-Firestorm. Since this was to be the foundation for the Kane's Wrath storyline, it needed to be as clearly defined and well thought out as possible. Thankfully, Firestorm itself provided me with a clear starting point - that is, having lost Kane, the Brotherhood was rife with infighting and factionalism.

From there, I came up with the following?


ANTON SLAVIK & KANE
(CLICK IMAGE FOR HIGHER RESOLUTION SCREENSHOT)


Anton Slavik, already in a weakened position due to CABAL and the loss of the Tacitus, finds himself besieged from all sides by internal dissent, most notably from his former comrades within the Black Hand. These tensions quickly spiral out of control, before long exploding into a full on schism. When the smoke clears, Slavik lies dead, murdered by one of his own, and the Brotherhood has ceased to exist, splintered into a cornucopia of militant factions, none powerful enough to challenge the GDI oligarchy.

In other words, when our story begins, Kane finds himself without his cult, without his army. He is completely, utterly alone.

OMGOMGOMGWANTWANTWANT.

commie.gif
 
Now that's an interesting hook.

I'm not digging the facemask though.
 
Yeah, looks a bit bulky. But then again it seems logical. In TS, his left side of the head was completely dysfuctional. Now it's all recovering (stasis in CABAL's tank, which had healing properties, as the chest wound is long gone) and it's coming back on-line again.
 
Kane finds himself without his cult, without his army. He is completely, utterly alone.

Never. He has the Commander!
 
He's like the ****ing MacGuyver - just look how he built himself a nice command center with nothing but CABAL to annoy him.
 
I believe all coming CnC games will be as pwnage as Fallout 3!
 
****. Slavik's dead? I hope that's just pre-release shenanigans.

I like the mask. It looked a wee bit too bulky in the trailer, but the detailing looks nice.

This is looking like it's going to be awesome in so many ways.

I believe all coming CnC games will be as pwnage as Fallout 3!

oh you did not just start that

not in the grizzly's thread
 
I believe all coming CnC games will be as pwnage as Fallout 3!

Anyways, I like how Wrath is shaping. Plus, with Slavik's death they avoided the whole "Slavik allied with GDI, but Qatar got shot for the same thing" shebang.
 
Very nice, i felt C&C3 biggest weakness was story compared to the other C&C games.
 
Does it mean the actor is back to do the new scenes or are they just including old scenes of him from Firestorm?
 
Back
Top