kill count bug?

JellyWorld

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Ok, earlier I was playing CS when I realised that my kill count was significantly higher than the kills I had made. I noticed that my score increased whenever i injured someone, even if the person didn't die. Sometimes it increased for no apparent reason at all (sometimes even when i'm dead). I don't think its a server bug, i had it in both servers I played in. Anyone else experiencing that problem?
 
Well did you know that you get 3 frags if you defuse the bomb or set it up and get it to explode? :)
 
DoctorWeeTodd said:
What are you complaining about? I wouldn't call that a "problem".
true, true. And I never defused or planted any bomb.
 
Maybe you could have had lost some memory and forgotten you killed whoever. Like a mini seizure just short enough to keep you from seeing evidence of a frag.

Anyone scream hacker at the top of their lungs or on CAPS yet during the game?
 
DoctorWeeTodd said:
Maybe you could have had lost some memory and forgotten you killed whoever. Like a mini seizure just short enough to keep you from seeing evidence of a frag.

Anyone scream hacker at the top of their lungs or on CAPS yet during the game?
Nope. Once I was dead and watching the score screen when my kill count increased.
 
Ok this bug is really bad (good?) I was playing cs_compound I made 2 kills it registered 11.
 
sounds like fun :p

did you check if the other players saw your score like this aswell? might be just on your comp...
 
Ummmmmmmmmmm.......stupid question. Are you sure you werent watching ur latency lol?

P.S If it was displaying in binary "11" would mean 3, not 2
 
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