Asuka
Companion Cube
- Joined
- Jul 4, 2004
- Messages
- 11,598
- Reaction score
- 1
This isn't a bad thing, even Valve does this. Every good developer always sees how much better their game really is. For me the surprising piece is him saying they reach the CELL limit and admitting its problems.
That is 100% opinion. I know dozens of people who LOVE everything you just said was bad. Metal Gear Games are in the same ball game as Valve games. I love my 20 min cut scenes and the gameplay is absolutely great. If it wasn't millions wouldn't be buying it.
Japanese translations or no, Kojima is the one who feels the need to put players through 20 minutes of introductory sequences with random, trivial gameplay sprinkled inbetween. MGS3 really took the biscuit here. Sure, you can skip it, but you won't get the story; you get the full impact of events to come.
That is absolutely shite game design and narrative.
That is 100% opinion. I know dozens of people who LOVE everything you just said was bad. Metal Gear Games are in the same ball game as Valve games. I love my 20 min cut scenes and the gameplay is absolutely great. If it wasn't millions wouldn't be buying it.