GlaDoS
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Dudes i got this as a text alert from G4 but i didnt belive it so i googled it heres the link http://steamcommunity.com/groups/L4D2boycott Wow 18,713 MEMBERS
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Steam Forums: 18,713 MEMBERS
Seriously, who is stupid enough to support Valve with this bitch move they call left 4 Dead 2?
There are many reasons why L4D2 wouldn't work as DLC, it would be better off as a expansion.People are quick to claim idiocy. I say, if people want to buy promised free DLC, let them.
There are many reasons why L4D2 wouldn't work as DLC, it would be better off as a expansion.
And good riddance to the other 5%. Don't need their serial whining in-game.95% of these "boycotters" will go out and buy it anyway.
13,074 Members in L4D2 Boycott.
13074 * $50 = $650,000 that's some serious money.
I understand that the vast majority of people are going to be completely thrilled with L4D2, and that's fine with me. Go enjoy it. I just can't help but feel let down.
Gorgon said:13,074 Members in L4D2 Boycott.
13074 * $50 = $650,000 that's some serious money.
Let down by what?
We've seen one press release so far and it astounds me that people are so quick to turn their head.
Since most people in the boycott say they are going to wait until L4D2 is in the $20 range. This chart needs to be fixed.
I am let down by the lack of support for L4D1. And for the (very) late and unfinished SDK. Is this really what you wanted Left 4 Dead 2 to be? The same game with a content pack? I am not saying Left 4 Dead 2 should be as vast an upgrade that Half-Life 2 was to Half-Life 1, but the gameplay looks exactly the same. I feel like I have played it already. Left 4 Dead is seven months old for ****s sake. Watch the high def videos of people playing the game.
Don't kid yourself. It was WAY more than a press release. There was a playable demo at E3.
I can dig what you're saying, it's fair enough as a concern but goddamnit if it doesn't make my head throb when you people say it looks like this, it looks like that but yet they haven't actually played it.
You're prepared to turn a blind eye when you haven't even played it. Yes, we saw a demo at E3. Guess what? It isn't the entire game.
The game still has several months til release and in that time frame, I imagine alot will happen regarding changes.
It's Valve - it's how they work.
It also annoys me when people blatently ignore what the makers of the actual game are saying. You are bleating on about it being nothing more than ''extra content'' based upon a small glimpse of an in-production game and shit, when Valve say it's going to be so much more than something DLC related why isn't anybody listening? I think they, of all people, know what's going to be able to go into DLC and what is going to warrant another game.
I have played it. It's called Left 4 Dead.
You're right, it wasn't the entire game. But neither is a demo the entire game. It's meant to demonstrate the game. They wouldn't put up a playable demo and walk around saying "Oh, by the way the final product will be nothing like this."
No, it's not! That's part of the concern!
And now we're just rotating in circles. You're completly ignoring how silly it is to claim the game is going to be exactly the same as L4D when you haven't seen nor heard everything there is to offer.
Playable demo, playable beta. That particular level was a representable state, so they showcased it. There will be more to say, things will change, things will be different. You say there is no doubt to anything I said about things changing over time so what's the confusion? The game will obviously be like what the playable copy was like with the core mechanics, it's just I guarantee alot will change. Next month they might show us the same level but with a **** ton of new stuff, or they might just of changed the sound the frying pan makes upon impact with a skull. Who knows?
Hm? How is concepting and development not a big part of Valves work? Have you ever read Raising the Bar, or taken alook at the TF2 and L4D blogs? Alot of changes went on during production.
Err, yeah, I think they can actually. If they can't get what they wanted into L4D, it's obviously something big. What we know so far might not seem like much to some, but with the game still a few months out, I'm pretty sure more is coming.
We're going in circles here, all I'm saying is I think it's pretty silly to go shouting out assumed facts about the game so early.
And yet you sit here and claim that the game will be worth it when you haven't seen nor heard everything there is to offer. We both know this is speculation, but the fact is Valve put out a playable demonstration of the game.
Right, who knows? I am going off of what they displayed to us. Was the sound of the frying pan extremely annoying after the 500th time? Certainly. Will they fix it? I am sure. But that's not what has me worried. The game play is still the same. It isn't L4D2. It's L4D1.5.
Again, I'm not "assuming" anything. I am going off of the demonstration Valve displayed. That is where my critique lays. Given a November release date, I simply cannot fathom the game changing significantly enough to be a full blown VALVE sequel. Why is that so hard to understand? I am not saying the game will be bad.Of course there were. After that much time, significant changes are bound to happen. Just how long did it take to develop TF2? Years. Years and years and years. Valve stated that they began production of L4D2 in January - and that their "Planned" release (Valve time, I know I know) is November. That's ten months. Ten months to build Left 4 Dead TWO. The NFL Madden series has a slower turn around! http://en.wikipedia.org/wiki/Madden_NFL
I dunno really, you're right in that I do have alot of trust in Valve so I'm alright with the years lenght for a release. They're good at making games, I guess. I'm not prepared to say much else on the matter as I'm awaiting for more of the game to be shown. If this kind of footage was shown as the very final showcase a few weeks before it's release then I'd be right there with you going against it. Fact is, we ain't.
They can get what they want into L4D with Steam. The engine can be updated, the AID updated, levels modified, weapons changed - don't kid yourself.
Obviously not. Nnnnhghg. If they say it can't be done, if they have decided NOT to, and they have said a good number of times now they can't, then why do people keep claiming it can? What you have seen so far may look like it can be thrown in through Steam, like the new weapon or two, or environments, but man, just listen: we haven't seen everything yet. You've agreed with me like twice on this already so why do you keep playing ignorant to that there is more to come that obviously cannot be added in through Steam?
Fair enough.
But just to make something clear, everything in L4D2 can be put into L4D. Everything. It's non-disputable. The entirety of L4D was put onto steam. As will L4D2. I don't comprehend how people can think that it can't be done.
Leonard declined to commit to there being more Valve-created content for the game, instead pointing out some upcoming functionality tweaks and the potential in user-created levels for the PC version. "We are doing updates across the summer, adding new matchmaking features, and new features to facilitate user maps after the SDK is out," he said. "Certainly, user maps will be part of the ongoing Left 4 Dead 1 experience."
But just to make something clear, everything in L4D2 can be put into L4D. Everything. It's non-disputable. The entirety of L4D was put onto steam. As will L4D2. I don't comprehend how people can think that it can't be done.
but you couldnt get away with that for L4D because people would complain its nothing new.
Wut??
Although I understand that it will be far more difficult on a Console -> that's why you buy the PC version. >.<