light problems

Stertman

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Mar 24, 2005
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Okey.. on every map i do this problems is showing up.

all white kind of stuff lights up even if its pitch black..
even the weapon gets a very bright wierd lightning..
have tried to search for a solution, but havnt got one=(.
Can anyone tell me how to solve this?
 
Your map has a leak, or you have no lights at all.
 
yes I have added lights, yes I have env_cubemap.
The thing is that if i for example add a flickering light, all my props or white stuff is lighted, even when its dark..
 
If your map is outside (the light comes from the skybox), an env_light would work better.
 
Yes I know that Ti133700N.. I have an env_light at that map, but deleted it to show you the problem.. Doesnt anyone knows why the white things are lighted up? get into your bathroom, swith of the lights, you wont be able to see your toilet and sink. why do the toilet in my map shine bright in a pitch black room?
 
I've seen that problem when the cubemaps have not been built.
 
Oh, yep thats your problem.. To build the cubemaps, run your map. In game open the console, type in buildcubemaps, then reload your map.
 
I use a light_enviroment (spell?) to the radium to Down and change the last number in Pitch to 400
 
There is a specific field for pitch, use that dont use the orientation thing to point it down.
 
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