Lighting Problem

fine, I'll check - but next time post a pic of your map

Edit: man, you got to improve your mapping skills - this map is a nightmare

-(apart from some stuff) your entire map is a func_detail
-you can't use skybox textures in a map, you can set sky from "map/map propertiers"
-there's no sky to view skybox room
 
I can fix that.
What do you mean by 'sky'?
The Valve Skybox Article wasn't too clear.
 
Probably because your skybox is the wrong texture. First of all, delete your "skybox" that you already made. Next, draw a square around the map with the skybox texture(type skybox in the texture browser and select the last one at the bottom of the list). Press enter. Next click on the box and press ctrl+h and type in -32 and then press enter. Now it should work.
 
use the tools/toolsskybox texture, not the skybox/* textures for your skybox. in map properties you can set the skybox texture name. func_detail means vis calculations skip whatever you make a func_detail, which is bad if you don't do it properly.
 
Thanks guys, I really appreciate this.
I was having a bunch of trouble with this earlier, so I really appreciate you guys helping :D
 
I followed Schall's advice.
I deleted the skybox, made that cube around the map, and ran it, and the problem persists.
 
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