Yatta
Tank
- Joined
- Dec 1, 2003
- Messages
- 1,087
- Reaction score
- 2
Movies show off a community's creativity and appreciation for their favorite game. Some classic and entertaining movies were made for Quake and Quake II (Blahbalicious, Father Frags Best...) using some pretty sophisticated demo editing tools created by the community. But these games did not command the popularity required to entice game-movie creators and tools.
Half-Life 2 is a perfect game for movie creators. Greatly interactive and varied environments are any game-movie director's dream. Even anti-Spielberg's can imagine great movies using HL2 as fodder! Even better, HL2 already has movie technology built in because VALVe is using Bink. VALVe could expand it's use of Bink to create a demo editing and demo-to-movie tools for HL2 right out of the box!
It would be refreshing if VALVe would consider game-movie tools while developing HL2. It will not increase sales or give it better reviews but it will keep an HL2 community rich with creativity for years to come.
I miss game engine-based movies. Will HL2 bring them back?
Half-Life 2 is a perfect game for movie creators. Greatly interactive and varied environments are any game-movie director's dream. Even anti-Spielberg's can imagine great movies using HL2 as fodder! Even better, HL2 already has movie technology built in because VALVe is using Bink. VALVe could expand it's use of Bink to create a demo editing and demo-to-movie tools for HL2 right out of the box!
It would be refreshing if VALVe would consider game-movie tools while developing HL2. It will not increase sales or give it better reviews but it will keep an HL2 community rich with creativity for years to come.
I miss game engine-based movies. Will HL2 bring them back?