Lightwave Objects Converter

GiaOmerta

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I've been using the animation program Lightwave recently, modeling, skinning, playing around in general. I was wondering if any programs existed which would allow you to convert HL2 models to lwo and the textures which Source uses to .jpg or .bmp
 
not directly but its still possible.

use cannonfodder's HL2 MDL Decompiler to decompile the HL2 models.
use cannonfodder's HL2 SMD Importer for 3ds max to import the models.
in max im not sure if you can export to LWO or OBJ but you could export to one of the formats Milkshape can import, and then from Milkshape export to LWO.

and for textures: use GCFScape to extract the texture files from the .GCFs and use the 'VTF to TGA' feature of my programme HL2 Compile Toolkit to convert the VTFs.
and once they're in TGA format you can change it to jpeg or bmp or whatever.

hope this helps
 
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